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BSG
Can I launch Raptors or do I have to be a pilot for that?
Neither. Raptors do scouting missions, not protection. (Unless they're converted to assault raptors.)
Given this answer, I have COs from Leoben:
Move to the Hangar Deck and play a Repair 1 to fix 2 vipers.
Well, now the raptor pilots are feeling all kinds of neglected. Fortunately, I think we can come up with something else for them to do. Leoben's crisis card is:
Scouting for Water
Current Player's Choice
Leoben, when you're ready, please post your choice.
BSG (Cain)
Yeeeeah, we should take the Food hit.
I'm at a loss as to how to survive this cycle. Baltar, if you can take Leoben's miracle token, I can try to XO you to raise Pop, but that's not a guarantee. The other option is to move a couple civvies to Sector 5. The other option is to launch one Viper to Sector 5 and move it to Sector 4 so they have some protection. It only takes two more Raider activations to kill us, and we have two Cylons waiting to kill us.
BSG (Toasty Hoshi)
Yeeeeah, we should take the Food hit.
At this point, with Brother Loeben, I suppose it all comes down to what his personal victory needs, and not what the humans need. Such a wild card, that one. Never know what he will do.
Oh look. Raider activation.
t glee
Do we get to choose which direction our flying brothers go, since the folks in sector 1 are equidistant from the civilian ships? If we do, I vote sector 6. Surround those ships! I suspect there is a pesky rule that says they can only circle around the drain in one direction.
BSG (Cain)
Indeed, Raiders are trained to go clockwise.
BSG (Toasty Hoshi)
Indeed, Raiders are trained to go clockwise.
Hmm. Can we get a couple from the northern hemisphere? That maybe go counter-clockwise?
t /nerd
BSG (Leoben)
yeah option 2 does seem to be the safer bet but with things so close to the end I feel I should pause a moment to let the rest of the humans weigh in.
BSG(Doctor Busted)
Since I have no cards to contribute, I can't advise for the skill check.
BSG (Cain)
It's not worth the cards right now to attempt to save Food. Compared to Pop, we've got plenty. We may need those cards on a more critical check, not to mention the utility of Scouts and SPs.
BSG
We have a Go-Betweens agreement (Cottle and Cain). Given the crew's consensus, Leoben agrees, and chooses option 2:
Lose 1 Food.
Finally, the raiders and jump track both advance. That concludes Leoben's turn. Baltar's cards are going out. Baltarnate, when you're ready, please post your move and action.