A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
The fleet now has two assault raptors. Since there are no Cylon ships on the board, the card has no negative effect. Well, that's just all kinds of wrong, playing a mutiny card for no hurt. You'll have the cylons complaining of:
Unfair Bias
Skill Check (12 YGP)
As opposed to the perfectly fair kind of bias, one assumes. Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Helo plays first, Apollo last.
BSG(Cult of Beardar)
Admiral, I'm afraid I can only help a small amount on the check itself. HOWEVER, one of my lovely assistants has just informed me that she has pulled some strings(Or, er, possibly something else?) and the Quorum has decided to act! There is now an
Investigative Committee-3!
BSG (Apollo)
Pass on interrupts. I can help.
BSG
Sorry, I've been a little less responsive than normal. Work is hitting the rotating cooling device. I'm trying to get CO's into BillyTea in a timely manner, but not always enough time to post comments in here.
BSG (Hoshi)
Quorum has decided to act! There is now an Investigative Committee-3!
Excellent! That should (hopefully) keep folks honest.
I can help a lot.
Pass on interrupts. I can help.
Awesome. Since it sounds like there plenty of help, I'm going to save cards. I hate overplaying. And with the IC, I doubt there will be a spike (famous last words, right?)
crap. I killed the thread.
BSG
Everyone else passes on interrupts. The check begins:
Unfair Bias:
12 YGP
Destiny:
2 cards
Helo:
Executive Order 1, Launch Scout 1
Cottle:
0 cards
Leoben:
Negotiation 5
Baltar:
Hoshi:
(COs received)
Apollo:
(COs received)
Running tally: 7 + Destiny.
Baltar is up next.
BSG
I now have everyone's play, which is:
Unfair Bias:
12 YGP
Destiny:
2 cards
Helo:
Executive Order 1, Launch Scout 1
Cottle:
0 cards
Leoben:
Negotiation 5
Baltar:
Major Victory 2
Hoshi:
0 cards
Apollo:
Iron Will 0, At Any Cost 3, Launch Scout 2
Running tally: 14 + Destiny.
That Iron Will effectively gives you another 4 points of buffer zone. It'd have to be a pretty dire Destiny to drop you here. Destiny reveals:
Run Interference 4
Personal Vices 3
Tally: 14 - 7 = 7. Fail!
The check fails by 5, so the Iron Will does not trigger. However, if someone plays a Declare Emergency, the check will have only failed by 3, and the Iron Will will prevent the Fail effect! Everyone, please pass or play.
Once that's decided, we'll move on to resolving the
other
skill check effect card, the PV-3.