Wash: You want a slinky dress? I can buy you a slinky dress. Captain, can I have money for a slinky dress? Jayne: I'll chip in. Zoe: I can hurt you.

'Shindig'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


omnis_audis - Oct 25, 2013 5:19:18 pm PDT #21030 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

Huh. With nothing in the air, and nothing to fix. Not really sure what to do. I'm not keen on moving from where I am at, as once bogies appear, this is a good spot for me.

Anyone have any thoughts?


Laga - Oct 26, 2013 12:09:05 am PDT #21031 of 26134
You should know I'm a big deal in the Resistance.

BSG (Leoben)

Did you draw any potentially useful action cards? Scout the crisis deck?


omnis_audis - Oct 26, 2013 6:07:17 am PDT #21032 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

Scout the crisis deck?
I did. And was what I was going to do, if no one had a better idea.

In the interest of not delaying any longer, to keep the game rolling, I Play Launch Scout 2 And take a peak at crisis deck.


billytea - Oct 26, 2013 2:29:42 pm PDT #21033 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Hoshi is peaking at the crisis deck! Sounds painful and/or dirty. Let's see if the raptor crews can bring him back a peek:

Die roll: 4. Pass! Spoilers going out now. Admiral Hoshi, when you're ready, please post whether to put it on the top or the bottom of the deck.


omnis_audis - Oct 26, 2013 7:35:57 pm PDT #21034 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

Secrecy rules prevent me from giving any details. Trust me when I say, we want that card buried.

Please Bury that card.


billytea - Oct 26, 2013 10:07:55 pm PDT #21035 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Card buried. Demanding sort, this Admiral. And he's demanding more. Since we're not using the Search for Home option, I can only assume that he's kitting a ship out to serve as his private pleasure palace and roller disco. Hoshi's crissi card is:

Requisition for Demetrius
Admiral's Choice

Admiral Hoshi, when you're ready, please post your choice.


Laga - Oct 27, 2013 2:20:49 am PDT #21036 of 26134
You should know I'm a big deal in the Resistance.

BSG (Leoben)

Ugh that's rough. Food is sometimes renewable.


omnis_audis - Oct 27, 2013 9:39:17 am PDT #21037 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

Ugh that's rough. Food is sometimes renewable.

That is a tough one. I agree, food is renewable. The mutiny cards (new) kinda scare me. Best to avoid, I think.

I choose Option 1 .


billytea - Oct 27, 2013 10:27:25 am PDT #21038 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Food falls by 1. Option 1 includes a die roll; everyone passes on interrupts.

Die roll: 8. Pass! The destiny deck has no Treachery added (again).

That concludes Hoshi's turn. Apollo has opted to draw 2 Green for his variable draw. Apollo, when you're ready, please post your move and action.


billytea - Oct 27, 2013 10:27:45 am PDT #21039 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 2.3 - Hoshi

Locations and Hands
Leoben: Main Batteries; 3 cards, 1 miracle token, 1 mutiny card
Baltar: Command; 5 cards, 2 miracle tokens, 0 mutiny cards
Hoshi: Communications; 10 cards, 1 miracle token, 0 mutiny cards
Apollo: Quorum Chamber; 2 cards, 1 miracle token, 1 mutiny card
Helo: Hangar Deck; 4 cards, 1 miracle token, 0 mutiny cards
Cottle: Command; 7 cards, 0 miracle tokens, 0 mutiny cards

Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty

Resources
Fuel: 5
Food: 6
Morale: 10
Population: 9

Viper Reserves: 8
Damaged Vipers: 0
Raptors: 4
Assault Raptors: 1
Boarding Party: 0

Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 3
Galactica Damage: 0