BSG (Doctidentoral Cottle)
It is clearly time for an Inspirational Speech.
Nobody puts Galactica in a corner! Remember the Pegasus! Buck up little campers.
Anyone have a Plan?
'Just Rewards (2)'
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BSG (Doctidentoral Cottle)
It is clearly time for an Inspirational Speech.
Nobody puts Galactica in a corner! Remember the Pegasus! Buck up little campers.
Anyone have a Plan?
BSG (Starbuck)
I could come up with a plan.
BSG (Doc)
Now might be a good time for one.
Up to you, of course.
BSG (Starbuck)
I play SP5 to help our dude of Titles make a speech of speeches and get us out of the red.
BSG
Sorry about the delays. We lost power at our house for a while after a tree fell on the power lines around the block from us. Now, we have a speech to resolve. Starbuck plays an SP-5:
Die roll: 4 + 2 = 6. Pass! Morale rises by 1. How did Cottle do it? By offering medals, of course. But did he mint enough? Cottle's crisis card is:
Medal of Distinction
Admiral's Choice
Big Giant Head Cottle, when you're ready, please post your choice.
BSG (Big Head Doc and the Cottles)
Seriously? SERIOUSLY?
OK, fine.
Option 1, we get attacked by raiders but for some reason we are happy about it.
Note to humans - I got stuff up my sleeve that could be helpful if we can muster XOs.
Also, jumping early sounds pretty good.
BSG (Roslon)
WHY WON'T YOU DIE.
BSG
Option 1, we get attacked by raiders but for some reason we are happy about it.
You're happy because MEDALS! Which all apparently contain tiny homing devices. That's not so good, but they're very shiny.
Morale increases by 1. Now I have a small dilemma. This crisis card states "place 2 civilian ships", but doesn't actually specify how to do so. I see three workable options:
1. Place each civvie randomly and independently.
2. Current player's choice.
3. This is an Exodus card; use the Cylon Fleet rules for civvie placement (they must each go in a different sector currently empty of civvies).
My thoughts: option 1 is simplest and possibly fairest. Option 2 is consistent with how choices on crisis cards usually work, but I think it substantially reduces the choice's effect. Option 3 follows an official rule system, but one which assumes the Cylon Fleet option. (Placing extra civvies works differently whether cylons come from attack cards or from the pursuit board.) Plus, the CF module says the CAG places all civvies, and we don't have one. (I'd likely make it the Admiral instead.)
I lean towards option 1, but if the players prefer something different I'm happy to go with it. What does everyone think?
BSG
Randomly and independently makes sense to me within the current game.
BSG (Cally)
I agree with choice 1