Simon: I'm trying to put this as delicately as I can... How do I know you won't kill me in my sleep? Mal: You don't know me, son. So let me explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.

'Serenity'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Random McNasty - Jun 01, 2009 11:36:31 am PDT #2030 of 26133
AKA Raq's Husband

BSG

Big talk, Dr. Baltar. However, now is the time for you to prove your loyalty with action!

(i.e. we are past the declaration of support and into the actual playing of cards. I can't play my cards until you do. The system works a bit like this:

1. Crisis declared

2. Players discuss whether to play cards to try and beat crisis or to take the alternative. This is where you say whether you can help a little or a lot or not at all.

3. Player drawing the card decides whether to play cards or take the alternative based on the discussion in pt.1 above, or the voices in his/her head.

4. If player who drew the card decides to try and overcome the challenge then each player in turn declares how many cards s/he is putting into the pot (0-10).

5. Crisis resolved either for or against players.

6. Rinse and repeat for the next player.


billytea - Jun 01, 2009 6:13:39 pm PDT #2031 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Adama puts one card in.

Hold up a moment. I still haven't heard on interrupts from Roslin or Boomer. (You can email me what cards you'll play - indeed I encourage it - you just can't post the number publicly yet.)


billytea - Jun 01, 2009 6:43:23 pm PDT #2032 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ok, time's up for interrupts, and there are none. On to the Skill check.

Destiny Deck: two cards
Adama: one card
Roslin: please post the number of cards you play
Baltar:
Apollo:

Boomer:


Sean K - Jun 01, 2009 7:39:09 pm PDT #2033 of 26133
You can't leave me to my own devices; my devices are Nap and Eat. -Zenkitty

BSG

I will play one card.


Laga - Jun 01, 2009 8:41:06 pm PDT #2034 of 26133
You should know I'm a big deal in the Resistance.

BSG

Baltar plays one card. With panache.


billytea - Jun 01, 2009 8:54:01 pm PDT #2035 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I will play one card.

Very good. Don't forget to email me which card you're playing.


Laga - Jun 01, 2009 8:58:26 pm PDT #2036 of 26133
You should know I'm a big deal in the Resistance.

BSG

GM- you got my email re: card choice, right?


billytea - Jun 01, 2009 9:40:07 pm PDT #2037 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Next is Apollo. He has submitted conditional orders: Play 2 cards

Seven cards total in the check. Boomer is the last to play.

GM- you got my email re: card choice, right?

I did, thanks.


omnis_audis - Jun 01, 2009 9:52:30 pm PDT #2038 of 26133
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG Boomer plays 2 cards.

bt, e-mail insent with what they are.

May the Gods be with us.


billytea - Jun 02, 2009 6:50:36 am PDT #2039 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Results of the first skill check. 9 cards played, they are:

Yellow 2
Yellow 4
Green 1
Green 2
Green 2
Green 4
Purple 1
Purple 3
Blue 1

Only the Blue 1 counts negative. Total = 18.
Pass - No Effect.

Next, the Cylon Raiders activate.
Raiders move from Sector 1 to Sector 2.

Finally, the jump track advances by one space.