All right, no one's killing folk today, on account of our very tight schedule.

Mal ,'Trash'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Polter-Cow - Nov 12, 2012 12:17:43 pm PST #18377 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Chiefbot)

It's time to play on the Basestar Bridge!

So, Apollo, how about you place another civvie. While you decide where those poor, defenseless humans should go, I will roll this die to frak with the pursuit or jump track.


billytea - Nov 12, 2012 12:37:24 pm PST #18378 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

The die roll may be modified by an SP (Makes it 25% more likely to affect the pursuit track rather than the jump track). Everyone, please pass or play.

Apollo, please place one civvie in a location currently not occupied by another civvie.


Laga - Nov 12, 2012 12:38:14 pm PST #18379 of 26134
You should know I'm a big deal in the Resistance.

BSG (Cally)

Pass


-t - Nov 12, 2012 12:39:30 pm PST #18380 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG (Apollo)

New Civvie to Sector 6, please.

Pass on interrupts.


Liese S. - Nov 12, 2012 2:58:26 pm PST #18381 of 26134
"Faded like the lilac, he thought."

BSG (Roslin)

No interrupts.


billytea - Nov 12, 2012 6:30:59 pm PST #18382 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Everyone passes on interrupts.

Die roll: 6. Pursuit track advances!

That concludes Chiefbot's turn. Apollo has opted to draw 2 Green for his variable draw. Apollo, when you're ready, please post your move and action.


billytea - Nov 12, 2012 6:31:27 pm PST #18383 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 5.4 - Chief

Locations and Hands
Cally: Main Batteries; 5 cards
Roslin: Communications; 3 cards
Adama: Command; 4 cards
Chief: Basestar Bridge; 4 cards
Apollo: Sector 5; 3 cards

Main Board Sectors
Sector 1: 1 Basestar, 3 Raiders
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilian B
Sector 5: Apollo
Sector 6: 1 Heavy Raider, 1 Mk II, Civilian A

Cylon Fleet Sectors
Pursuit Track: 2
Sector 1: Empty
Sector 2: Empty
Sector 3: 1 Basestar, 2 Raiders
Sector 4: Empty
Sector 5: Empty
Sector 6: 2 Heavy Raiders

Resources
Fuel: 7
Food: 5
Morale: 6
Population: 10

Mk II Viper Reserves: 5
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 3
Damaged Mk VII Vipers: 0
Raptors: 4
Boarding Party: 0

Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 2
Galactica Damage: Airlock


-t - Nov 12, 2012 6:54:45 pm PST #18384 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG (Apollo)

Well, my fellow Galacticans, what should we be trying to accomplish?


askye - Nov 12, 2012 6:56:52 pm PST #18385 of 26134
Thrive to spite them

BSG (Adama)

How close are we to having a boarding party? That can be a fast way to end the game.

And how far away are we from Sleeper phase?


billytea - Nov 12, 2012 7:03:20 pm PST #18386 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

How close are we to having a boarding party? That can be a fast way to end the game.
There's a heavy raider in Sector 6. It will board on the next heavy raider activation. (About 20% of crisis cards have one. There are another two on the CFB, also in Sector 6. They will jump in if/when the pursuit track reaches the end, and will be able to board on a heavy raider activation thereafter.

And how far away are we from Sleeper phase?

You reach Sleeper Phase at Distance 4, which you will reach either on your next jump (if it's 2 distance or more) or the jump after that (if it's only 1 distance).