I may be love's bitch, but at least I'm man enough to admit it.

Spike ,'Sleeper'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


-t - Nov 08, 2012 6:49:12 am PST #18321 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG (Apollo)

Remember that time when you decided not kill Chief? Hindsight's a bitch.

It does come with some risks. But I think we can handle them. I choose Option 1 and play AAC-5. Let's increase our Population!


Liese S. - Nov 08, 2012 7:07:57 am PST #18322 of 26134
"Faded like the lilac, he thought."

BSG (Roslin)

YEAH, WTF?

The moral of this story is to always kill people when you get a chance.


Kalshane - Nov 08, 2012 9:05:43 am PST #18323 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

Except for when you kill your only pilot in the first round and then they come back as a toaster.


-t - Nov 08, 2012 9:14:06 am PST #18324 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

But that was hilarious!


billytea - Nov 08, 2012 2:04:06 pm PST #18325 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Apollo chooses the skill check and plays an AAC-5. The check is Reckless, but all Treachery counts positive!

Remaining possible interrupts: IC, SR. Everyone, please pass or play. You can also send me COs for the check itself. Cally plays first, Apollo last. However, Cally has only one card, so she can't play due to her weakness. Roslin effectively will play first instead.


Liese S. - Nov 08, 2012 2:15:57 pm PST #18326 of 26134
"Faded like the lilac, he thought."

BSG (Roslin)

No interrupts.


billytea - Nov 08, 2012 4:01:24 pm PST #18327 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I'm at a seminar all day, so can't post the usual bits and pieces. However, everyone passes on interrupts. Plays to date:

Destiny: 2 cards

Cally: 0 cards

Roslin: 2 cards

Adama: 2 cards

Chief: 1 card

Apollo:

Apollo is last to play.


-t - Nov 08, 2012 4:07:59 pm PST #18328 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG (Apollo)

2 cards


billytea - Nov 08, 2012 11:20:27 pm PST #18329 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Let's lay it all out:

Reunite the Fleet: 10 YG

Destiny: 2 cards
Cally: 0 cards
Roslin: 2 cards
Adama: 2 cards
Chief: 1 card
Apollo: 2 cards

Cards played:

Investigative Committee 3
Iron Will 0
Declare Emergency 3
By Your Command 1
Broadcast Location 1
Broadcast Location 1
God's Plan 2
Sabotage 3
Scientific Research 4

Tally: 14 - 4 = 10. Pass! The fleet is reunited, via an underhanded program of subterfuge and deceit. Population increases by 1!

However, the Cylons are quick to take advantage of human perfidy. Both the By Your Command and the Broadcast Location(s) take effect; as current player, Apollo decides the order. He has opted to resolve Broadcast Location first. A basestar appears in Galactica's path; a new civilian ship pops into its wake.

By Your Command is next, activating raiders and heavy raiders. With none on the board, two new raiders and a heavy raider launch from the basestar.

Finally, the crisis card's raider activation moves the two raiders to Sector 2. That concludes Apollo's turn. Cally's cards are going out. Cally, when you're ready, please post your move and action.


billytea - Nov 08, 2012 11:21:24 pm PST #18330 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 4.5 - Apollo

Locations and Hands
Cally: Main Batteries; 1 card
Roslin: Communications; 2 cards
Adama: FTL Control; 1 card
Chief: Resurrection Ship; 4 cards
Apollo: Sector 4; 3 cards

Main Board Sectors
Sector 1: 1 Basestar, 1 Heavy Raider
Sector 2: 2 Raiders
Sector 3: Empty
Sector 4: Civilians A B, Apollo
Sector 5: Empty
Sector 6: 1 Mk VII

Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: 1 Basestar, 2 Raiders
Sector 4: Empty
Sector 5: Empty
Sector 6: 2 Heavy Raiders

Resources
Fuel: 7
Food: 6
Morale: 6
Population: 10

Mk II Viper Reserves: 6
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 2
Damaged Mk VII Vipers: 0
Raptors: 4
Boarding Party: 0

Other
Nukes: 1
Jump Track: 0 (Red)
Distance Travelled: 2
Galactica Damage: Airlock