wheee!
'Safe'
Gaming 1: You are likely to be eaten by a grue
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I'm glad, Laga!
Yay for the safe and sound Laga!
BSG (Apollo-gizes for the delay, this took a lot of thought)
I move to Sector 4
CAG the RSV in Sector 5 to escort Civvie A home
and
XO-2 Chief Tyrol
Blow 'em up good!
(An XO to me will unleash some offensive power of my own, word to the wise)
BSG
Chief Tyrol, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG
I have orders from the Chief.
Action 1: fire at the basestar in Sector 1. Possible interrupt: SP. Everyone, please pass or play. You can also send COs for Calcs.
BSG
Everyone passes on interrupts.
Die roll: 4. Miss.
Chief's second action: fire at the basestar in Sector 3. I still have passes from everyone.
Die roll: 4. Miss.
Clearly another example of the 1% trying to keep down a hard-working man trying to make a living blowing up robots. The cry goes out: Occupy Galactica! Apollo's crisis card is:
Labour Dispute
President's Choice
President Apollo, when you're ready, please post your choice.
BSG (Cally)
Those are both crappy choices but I think I'd rather see morale take the hit.
BSG (Apollo)
Right? Sucks, but Option 1.
You weren't kidding about not being a fighter, eh, Chief?
BSG
CAGsident Apollo takes the hard line - from now on, Galactica will be fuelled by the tears of orphans. Non-unionised orphans. Morale falls to 7.
Next up, the basestars, miffed at the welcome they received (we brought cake!), return fire.
Basestar 1: 8. Hit!
Basestar 2: 6. Hit!
Hey Chief, if you're interested, the Cylons are running a community course entitled "Hitting the side of a barn for dummies". They may still have a vacant spot. Meanwhile, Apollo has assigned any damage to Pegasus. The basestars hit: Airlock, Main Batteries.
That concludes Apollo's turn. Cally's cards are going out. Cally, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.5 - Apollo
Locations and Hands
Cally: Command; 2 cards
Roslin: Communications; 1 card
Adama: FTL Control; 2 cards
Chief: Weapons Control; 7 cards
Apollo: Sector 4; 5 cards
Main Board Sectors
Sector 1: 1 Basestar, 3 Raiders, 2 Heavy Raiders, Civilian C
Sector 2: Empty
Sector 3: 1 Basestar, 1 Raider
Sector 4: 1 Raider, Civilian B, Apollo
Sector 5: 1 Mk VII
Sector 6: 1 Mk VII
Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 8
Food: 5
Morale: 7
Population: 10
Mk II Viper Reserves: 6
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 1
Damaged Mk VII Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 1
Galactica Damage: Airlock, Main Batteries