A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
OK, you've swayed me. go for the basestar one. I don't suppose Brig is a location that can be damaged? I wouldn't mind a free trip to sickbay.
Heh. No. the Brig and Sickbay aren't valid targets. Nor are Communications and the Research Lab. (Thus, as long as Galactica's still flying, you always have a way to pull repair cards.)
BSG
Quick! Everyone move to Communications and Research lab!
(I know... can't do that)
BSG
(I know... can't do that)
Well,
you
can't. Everyone else is welcome. But Leoben would have to be the first one through the door.
BSG (PresCagAdmiral Adama)
I choose
option 2
Brace for impact!
Beth Riesgraf is on
Tabletop
this week!
Dixit. And I didn't even have time to make it to the fun geek!celebrity gameplay part yet, but the two-minute intro to the game looks absolutely awesome.
ZOMG. MUST WATCH.
Dixit is superfun, and Beth Riesgraf playing Dixit sounds amazing.
BSG
The basestar fires:
Die roll: 7. Hit! Hangar Deck damaged.
At one time it was all that kept Galactica flying, now the Cylons have had their revenge.
Finally, the raiders advance again. That concludes Cally's turn. Leoben has opted to draw 1 Politics and 2 Treachery for his turn.
BSG
End-of-turn summary:
Round 6.1 - Cally
Locations and Hands
Cally: Communications; 7 cards
Leoben: FTL Control; 4 cards
Apollo: Basestar Bridge; 3 cards
Adama: Command; 7 cards
Dee: Brig; 8 cards
Baltar: Resurrection Ship; 3 cards
Main Board Sectors
Sector 1: 1 Basestar
Sector 2: Empty
Sector 3: 6 Raiders
Sector 4: Civilians C D E
Sector 5: 2 Mk IIs
Sector 6: Empty
Cylon Fleet Sectors
Pursuit Track: 2
Sector 1: Empty
Sector 2: Empty
Sector 3: 3 Raiders
Sector 4: Empty
Sector 5: 1 Basestar, 3 Raiders, 1 Heavy Raider
Sector 6: Empty
Resources
Fuel: 5
Food: 5
Morale: 5
Population: 10
Mk II Viper Reserves: 3
Damaged Mk II Vipers: 1
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 4
Raptors: 3
Boarding Party: 0
Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 5
Galactica Damage: Admiral's Quarters, Armoury, Hangar Deck, Pegasus