Hee. I just came across a WotC thread [link] with the following exchange:
In third edition, I created a paragon Half-Dwarf Half-Dragon Half-Tiger raised in the Elemental Plane of Fire by vampire Swordmage-Monks trained to dual-wield large Mercurial Greatswords with Monkey Grip who was instructed by vampire agents of Vecna in the Underdark in necromantic magic. Durgonzelbub, the Spellreaper, was an exalted Iajitsu Master Samurai Barbarian Frenzied Berserker Wizard who specialized in ranged trip-attacks with his poison-barbed knife-whip and had taken the vow of poverty. Through the cunning use of feats and magic items, he could crit on a 12. He wore a buckler on both wrists and carried a bag of holding filled with trained dire boars that would charge any enemies they saw whenever they were let out of the bag.
He was on a never-ending quest to find his lover, whose soul was trapped in an enchanted gem known as the Soulgem which had been carried by the Dark Lords of Darkness into the Underdark. Only by uniting the eight heads of the Octophallice, each corresponding to a different dragon variety and containing powers of those dragon's respective elements, could Durgonzelbub ever hope to defeat Octophall, the eight-headed dragon whom Tiamat calls Master, and learn the secret to restoring his lover's soul from its prison and prevent the invasion of the material plane by the Two-Eyed Beholder Lords.
This is how I convinced my friends that it was time to just play the game and stop multi-classing every freaking level.
This paragraph just won the internet.
Thanks. I modeled the character after Drizzt.