I don't really have a security blanket... unless you count Mr. Pointy.

Buffy ,'Lessons'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


askye - Jul 31, 2012 4:58:31 pm PDT #17073 of 26134
Thrive to spite them

Does a Victory Dance with Anders!


askye - Jul 31, 2012 5:01:58 pm PDT #17074 of 26134
Thrive to spite them

I really liked playing a Revealed Cylon! It started out because I had no idea how to hide spiking checks when was forced to play 2 cards or no cards.

And then it was fun seeing how I could frustrate the humans. Although it seemed like most of the time the humans went ahead and took the hit rather than failing a skill check.


-t - Jul 31, 2012 5:03:53 pm PDT #17075 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

That was fun! I really like the Cylon Fleet module, though I wouldn't say I exactly understand it, yet.


Liese S. - Jul 31, 2012 5:18:54 pm PDT #17076 of 26134
"Faded like the lilac, he thought."

Woes! So close to victory, and yet so far!

Yeah, it was super fun. I was totally confused by the Cylon Fleet most of the time, and because we added both Cylon leader and Conflicted Loyalties at the same time, it was almost impossible to figure out peoples' motivations.

So, were there any other weird loyalties out there than the one that came up in the context of the game?

Also, bt, it seems like the Centurions really are the best weapon for Cylon victory. Do you have the stats on how many times they caused the Cylons to win?


-t - Jul 31, 2012 5:23:09 pm PDT #17077 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

I was Final Five again after Sleeper, and had a Personal Goal requiring 6 damaged vipers (which I could have revealed, but other things always seemed more pressing). So, technically we are down another Fuel at the end, I suppose. But, hey, that's not what killed us.


Polter-Cow - Jul 31, 2012 5:25:13 pm PDT #17078 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

AN-DEEEEEEEEEERS!

We fought hard, at least. Cylon Fleet was really interesting and changed a lot of strategies. But it was hard to manage it all without two pilots in the air.


askye - Jul 31, 2012 5:26:47 pm PDT #17079 of 26134
Thrive to spite them

I kept getting caught up in all the options that were open to me and it was hard to focus on one thing (like the Boarding Party). I didn't have the greatest strategy, more a Nibbled By Ducks approach and just pick at resources.

Seriously, there are tons of options for a revealed Cylon, so many ways to cause havoc and so little time. I'd recommend revealing.


billytea - Jul 31, 2012 5:41:09 pm PDT #17080 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

So, were there any other weird loyalties out there than the one that came up in the context of the game?
I'm glad you asked. Boomer was extremely bland, holding three plain vanilla "YOU ARE NOT A CYLON" cards.

Gaeta of course had his Personal Goal which would have hurt Fuel if it'd gone unrevealed. He was also a member of the Final Five; if anyone were to look at his FF loyalty card, he would kill them. (Really.)

Tory got a Final Five card from Cally - she would simply arrest anyone checking her out. She also had the other Fuel PG. (Fuel was highly volatile this game.)

Then there's Anders. He was a Cylon, with a reveal power: add a Centurion to the boarding party track. (Because you needed more of them.) But it's his other card that would have killed you. He too held a Personal Goal, which if unrevealed by game end, would cost... 1 Morale. If you jumped before either Airlocking Anders, or finding a way to raise Morale, the fleet would've seen defeat snatched from the jaws of victory (and they would've been really sad about it).

Also, bt, it seems like the Centurions really are the best weapon for Cylon victory. Do you have the stats on how many times they caused the Cylons to win?

On this forum, Centurions have been the cause of victory twice. On boardgamegeek, I have stats for 56 games including the Cylon Fleet module. Four of them were Centurion losses, which is not so bad. The Cylons' most successful path to victory hasbeen blowing up Galactica, accounting for ten games. Population losses are just behind on nine games.


billytea - Jul 31, 2012 5:46:57 pm PDT #17081 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

We fought hard, at least. Cylon Fleet was really interesting and changed a lot of strategies.

You did! Came remarkably close, really, If Tory's last crisis hadn't had a heavy raider activation, I think you might just have made it - as long as everyone XO'd Tory. After using her OPG, and with the cards she had in hand, Tory had quick access to any or all of the following:

Authorisation of Brutal Force: Destroy a Lannister Centurion!
Inspirational Speech: Raise Morale! Maybe!
Resources for Galactica: Repair FTL and a couple of vipers!
Arrest Order & Execute Prisoner: Brig Anders, and then KEEEELL HEEEEEM!

It would've taken another four crisis cards before you could find the last jump icon, but only one of those crises could have killed you (Medical Breakthrough - you'd need at least 6 to avoid a Morale loss), and Six still had her OPG. If you'd survived Cally's turn, you stood a real chance of getting out of there.


Liese S. - Jul 31, 2012 6:01:00 pm PDT #17082 of 26134
"Faded like the lilac, he thought."

BSG

I think because of the Cylon Fleet stuff, I kinda lost track of the boarding party. I mean, I knew they were there, I just kinda forgot about how threatening they were.

On this forum, Centurions have been the cause of victory twice.

Okay, seemed like more.

If you jumped before either Airlocking Anders, or finding a way to raise Morale, the fleet would've seen defeat snatched from the jaws of victory (and they would've been really sad about it).

Oh, man, that would have been a brutal way to lose. I should have used my OPG to avoid getting us down to 1 Morale, probably. I didn't because I was still trying to reduce population at that point.

I think we underused Tory, for sure.