BSG
OK, I will Move to Research Lab (to be XO-d to troll for Repairs) and Launch Nuke into Sector 1!
Sadly, my only plan is:attack. Anyone else?
'Shindig'
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BSG
OK, I will Move to Research Lab (to be XO-d to troll for Repairs) and Launch Nuke into Sector 1!
Sadly, my only plan is:attack. Anyone else?
Fireworks! Make it go boom! Wheee!!
BSG (Boomer)
I've got 3 Strategic Plans.
BSG
Fireworks! Make it go boom! Wheee!!
Oh, sure, you weren't this supportive when the basestar was shooting at Galactica! There are Sixes on that basestar! They're just like you, only sexier! Won't anyone think of the sexy people?
Boomer has left COs to
play an SP-3.
Sadly, she doesn't have one, so I don't know what she was talking about So that's ok then.
Die roll: 5 + 2 = 7. Basesetar and three raiders destroyed!
Word gets out that the Admiral has it in for the sexy people. After what happened to Six, it all seems too plausible. It swiftly turns into a
Witch Hunt
Skill Check (10 YG)
Possible interrupts: IC, SR, Reckless. Everyone, please pass or play.
BSG (6 of more than 9)
Woes, the loss of sexiness. Guess you'd all better not rub up against me, then, for fear it might rub off on you.
I can help a little on this check.
BSG (Tory)
Yay, boom! I can help with the check.
BSG (Anders)
Look at all the pretty lights in the sky!
I can help with the check.
BSG
Everyone passes on interrupts. I have a few COs too:
Witch Hunt:
10 YG
Destiny:
2 cards
Boomer:
0 cards
Six:
1 card
Anders:
1 card
Tory:
2 cards
Cally:
Gaeta:
Cally is up next.
BSG
Here's the full play.
Witch Hunt:
10 YG
Destiny:
2 cards
Boomer:
0 cards
Six:
1 card
Anders:
1 card
Tory:
2 cards
Cally:
1 card
Gaeta:
1 card
Consolidate Power 1
Consolidate Power 2
Investigative Committee 5
Executive Order 2
State of Emergency 6
Strategic Planning 5
Full Throttle 1
Broadcast Location 1
Tally: 16 - 7 = 9. Partial Pass! However, I have COs from Anders: play Declare Emergency 3. The sexy people are saved! The check has no effect.
Finally, the heavy raider (which survived the carnage in Sector 1) moves to Sector 6, and the jump track advances. That concludes Gaeta's turn. Boomer's cards are going out. Boomer, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.4 - Gaeta
Locations and Hands
Anders: Sector 6; 2 cards
Tory: President's Office; 2 cards
Cally: Cylon Fleet; 4 cards
Gaeta: Research Lab; 6 cards
Boomer: Sector 4; 5 cards
Six: Sickbay; 9 cards
Main Board Sectors
Sector 1: Empty
Sector 2: 1 Raider
Sector 3: 2 Raiders
Sector 4: Civilians A B C, Boomer
Sector 5: 1 Mk VII
Sector 6: 1 Basestar, 1 Heavy Raider, Anders
Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 4
Food: 4
Morale: 7
Population: 10
Mk II Viper Reserves: 4
Damaged Mk II Vipers: 1
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 2
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 3
Galactica Damage: Main Batteries, Pegasus CIC