BSG
By CO, Kat has opted to stay on the Resurrection Ship and draw a super crisis card. That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.
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BSG
By CO, Kat has opted to stay on the Resurrection Ship and draw a super crisis card. That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.
BSG
End-of-turn summary (didn't we just have one of those?):
Round 6.1 - Kat
Locations and Hands
Kat: Resurrection Ship; 1 card
Adama: Weapons Control; 8 cards
Tory: President's Office; 4 cards
Gaeta: Pegasus CIC; 10 cards
Apollo: Sector 5; 6 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 1 Basestar
Sector 4: 3 Raiders
Sector 5: 2 Raiders, Civilians A, Apollo
Sector 6: 1 RSV, Civilians B C
Resources
Fuel: 4
Food: 5
Morale: 3
Population: 7
Viper Reserves: 1
Damaged Vipers: 3
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 6
Galactica Damage: 0
BSG(PapaD'oh)
That's why I put AGAINST in caps. Never mind, we may yet be glad you did that.
So I will Play CS-4
For my first action I Fire on the Basestar, pass on interrupts.
For my second I LS-1 the Crisis deck, also pass on interrupts.
BSG
The basestar attack may be modified by an SP. Everyone, please pass or play. I'll also take COs for SPs on the scouting roll, and for Calcs on either roll.
BSG
I have orders; Apollo plays an SP-3 on the basestar attack:
Attack roll: 5 + 2 = 7. Hit! What got damaged: Critical Hit! One more hit will finish off the basestar.
No one plays an SP on the scouting mission:
Scouting roll: 2. Fail. Ah. You might have liked those rolls to have been reversed. Adama's crisis is:
Surrounded
Cylon Attack
Apollo is already in space, so no AVP. First, the existing basestar returns fire:
Attack roll: 1. Miss. There's something, anyway. Next, a new fleet jumps in. Adama is so startled that he discards three cards. Admiral Adama, when you're ready, please post your discards.
BSG (RoboKat)
HELLO FRIENDS.
BSG(Pop-pop-popping along)
AUUUUUUGH!(Flings cards all over Weapons Control)
I discard XO-1, DE-3, TI-0.
And the Viper goes in Sector 5
BSG
That concludes Adama's turn. Tory's cards are going out. President Foster, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 6.2 - Adama
Locations and Hands
Kat: Resurrection Ship; 1 card
Adama: Weapons Control; 8 cards
Tory: President's Office; 4 cards
Gaeta: Pegasus CIC; 10 cards
Apollo: Sector 5; 5 cards
Sectors
Sector 1: 4 Raiders
Sector 2: 1 Basestar
Sector 3: 1 (CH) Basestar, 3 Raiders, 1 Heavy Raider
Sector 4: 3 Raiders, Civilians D
Sector 5: 2 Raiders, 1 RSV, Civilians A E, Apollo
Sector 6: 1 RSV, Civilians B C F
Resources
Fuel: 4
Food: 5
Morale: 3
Population: 7
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 6
Galactica Damage: 0
BSG (President)
Holy Frak, that's a lot of flack. We have some civvies in danger, and we have two, count them TWO basestars out there.
Okay HUMANS, talk to me. I have an XO, what do we think? Apollo to fight some raiders? Someone to Comm's to move Civvie D two sectors? Or Papa Adama to Nuke sector 3, in hopes of a crit roll that will wipe them all out? Or something else I'm not thinking about.