BSG
Keep Tabs on Visitor:
12 YGP
Destiny:
0 cards
Gaeta:
Launch Scout 1, Launch Scout 2
Apollo:
Consolidate Power 2
Kat:
Adama:
Tory:
(COs received)
Running tally: 5 - 0 = 5. Fail. Kat is next.
Cordelia ,'You're Welcome'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Keep Tabs on Visitor:
12 YGP
Destiny:
0 cards
Gaeta:
Launch Scout 1, Launch Scout 2
Apollo:
Consolidate Power 2
Kat:
Adama:
Tory:
(COs received)
Running tally: 5 - 0 = 5. Fail. Kat is next.
BSG (Kat)
I play XO-1, LS-2.
BSG
Tally is now 8 (Fail). Adama is next.
BSG(Husker Don't?)
Tory? I can leave it to you or get it partway there.
BSG (Tory)
I have 4 cards, you have 9. Your card draw is all positive. I'd say, the more you can help, the more able I am to help in future checks.
BSG(Hopped-up Pop)
Good point.
I play LS-2, XO-2.
That should take care of it.
BSG
It should and it does. Tally: 12 - 0 = 12. Pass!
Now the raiders activate, for their last attempt to do some damage before the fleet slips away. Order doesn't matter.
In Sector 1, the SS Fninkle meets a fiery end. Its contents:
0 Population
In Sector 6, two raiders fire at two RSVs.
Raider 1: 5. Hit!
Raider 2: 1. Miss.
In Sector 4, Apollo heroically makes his stand against nine raiders.
Raider 1: 5. Hit!
The other raiders shuffle around a bit, but to no avail, as the fleet reaches autojump! You leave behind the entire Cylon fleet (every Cylon ship was on the board there), but to which destination? Choices are going out to the Admiral now. Admiral Adama, when you're ready, please post your choice.
BSG(Mining Papa)
Kat, we have apparently jumped right into one of your episodes, and you'll have to do without Starbuck's help.
We arrive at the Mining Asteroid.
The good news is, we have two more working Vipers. The bad news is, Scar just popped up on the DRADIS. Son, I think this is your cue.....
BSG
Details of the destination have been sent out. Apollo, this card places a viper in Sector 5 and Sector 6. Do you wish to use your ability to commandeer one of them and take an action?
Another consequence of this destination is that the crisis deck is reshuffled. This is now done.
BSG (Apollo)
I'm going to commandeer a viper and use Full Throttle to move to Sector 2 and go after Scar.