Simon: I'm trying to put this as delicately as I can... How do I know you won't kill me in my sleep? Mal: You don't know me, son. So let me explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.

'Serenity'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


omnis_audis - Mar 11, 2012 11:17:35 pm PDT #15638 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (President)

Well, nobody has piped up, so, I guess I will have to make a decision without input of council. Since the last time we took the hit to food, this time we will take the hit to our cards.


billytea - Mar 12, 2012 12:17:37 am PDT #15639 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Per CO, Tory discards:

Consolidate Power 1
Consolidate Power 2

Due to his weakness, Apollo's discards are random. He discards:

Consolidate Power 2
Evasive Manoeuvre 2
Maximum Firepower 3

Next, the basestars fire:

Attack 1: 3. Miss.
Attack 2: 5. Hit!

Apollo, as current player, you assign the hit. Did it fire at Galactica or Pegasus?


askye - Mar 12, 2012 5:17:44 am PDT #15640 of 26134
Thrive to spite them

Pegasus


billytea - Mar 12, 2012 10:38:19 am PDT #15641 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Pegasus CIC is damaged. Finally, the jump track advances. That concludes Apollo's turn. Kat's cards are going out. Kat, when you're ready, please post your move and action.


billytea - Mar 12, 2012 10:38:51 am PDT #15642 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 1.5 - Apollo

Locations and Hands
Kat: Sector 1; 3 cards
Adama: Weapons Control; 6 cards
Tory: Press Room; 4 cards
Gaeta: FTL Control; 6 cards
Apollo: Sector 4; 4 cards

Sectors
Sector 1: 1 Basestar, 3 Heavy Raiders, Kat
Sector 2: 1 Basestar
Sector 3: 9 Raiders, 1 Heavy Raider
Sector 4: Civilians A B C, Apollo
Sector 5: 2 RSVs, Civilians D E
Sector 6: 2 RSVs, Civilians F

Resources
Fuel: 8
Food: 7
Morale: 9
Population: 12
Viper Reserves: 1
Damaged Vipers: 1
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 0
Galactica Damage: Pegasus CIC


Polter-Cow - Mar 12, 2012 1:17:01 pm PDT #15643 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Katastrophe)

Well, that was not the draw I was hoping for.

I am going to bank on the fact that keeping those 9 Raiders at bay (while protecting our civvies in Sector 4) is our most pressing issue, so I will move to Sector 2 and then move to Sector 3.

Come at me, bros.


billytea - Mar 12, 2012 1:28:04 pm PDT #15644 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Come at me, bros.

...The raiders are your bros? Hmmm...

Anyway. Your wish is my cooperation. Kat's crisis is:

Set a Trap
Current Player's Choice

Kat, when you're ready, please post your choice.


Polter-Cow - Mar 12, 2012 1:34:22 pm PDT #15645 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Katastrophe)

Given that we keep losing cards for no good reason, I will take my chances with Option 2. Anyone got a plan to keep the Centurions out?


billytea - Mar 12, 2012 6:25:37 pm PDT #15646 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Apollo has that plan, and plays a Strategic Planning 4.

Die roll: 5 + 2 = 7. Pass! Galactica goes unboarded. Let's see if the same can be said for Kat, as she comes under fire from nine raiders:

Raider 1: 8. Viper destroyed! But Kat plays an Evasive Manoeuvre 1:
Raider 1a: 7 - 2 = 5. Hit! Kat plays another Evasive Manoeuvre 1:
Raider 1b: 2 - 2 = 0. Miss.
Raider 2: 1. Miss.
Raider 3: 4. Miss.
Raider 4: 2. Miss.
Raider 5: 4. Miss.
Raider 6: 6. Hit!
No more EMs are forthcoming; Kat lands in Sickbay. She's held off six raiders single-handed, but the last three slip through to Sector 4.

Next, thanks to the Constant Barrage in effect, both basestars launch two raiders. That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.


billytea - Mar 12, 2012 6:26:54 pm PDT #15647 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 2.1 - Kat

Locations and Hands
Kat: Sickbay; 6 cards
Adama: Weapons Control; 6 cards
Tory: Press Room; 4 cards
Gaeta: FTL Control; 5 cards
Apollo: Sector 4; 3 cards

Sectors
Sector 1: 1 Basestar, 2 Raiders, 3 Heavy Raiders
Sector 2: 1 Basestar, 2 Raiders
Sector 3: 6 Raiders, 1 Heavy Raider
Sector 4: 3 Raiders, Civilians A B C, Apollo
Sector 5: 2 RSVs, Civilians D E
Sector 6: 2 RSVs, Civilians F

Resources
Fuel: 8
Food: 7
Morale: 9
Population: 12
Viper Reserves: 1
Damaged Vipers: 2
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 0
Galactica Damage: Pegasus CIC