BSG (Dee)
Oops. Yeah, 10. I usually assume a -6 from Destiny to be safe, so 16 total should be enough.
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BSG (Dee)
Oops. Yeah, 10. I usually assume a -6 from Destiny to be safe, so 16 total should be enough.
BSG
Dee has played a JR-1; everyone else passes on interrupts. The check begins:
Review Galactica's Log:
14 10 YGP
Destiny:
2 cards
Six:
Baltar:
(COs received)
Dee:
(COs received)
Roslin:
(COs received)
Cally:
(0 or 2+ cards)
Starbuck:
(COs received)
Tigh:
(COs received)
Six is up first.
BSG(Sixpicious)
I play one card.
BSG
I have everyone else's play:
Review Galactica's Log:
1410 YGP
Destiny:
2 cards
Six:
1 card
Baltar:
1 card
Dee:
0 cards
Roslin:
2 cards
Cally:
2 cards
Starbuck:
0 cards
Tigh:
2 cards
Which gives us:
Consolidate Power 1
Consolidate Power 1
Consolidate Power 2
Political Prowess 6
Executive Order 1
Executive Order 1
At Any Cost 4
At Any Cost 5
Evasive Maneouvre 2
Calculations 5
Tally: 21 - 7 = 14. Pass! You didn't even need the JR, though with no Treachery in the play, it didn't hurt either.
Next, the raiders activate. There's only one piece of action that matters, their attack on the RSV in Sector 6:
Raider 1: 7. Viper damaged!
The others all move about, but to no avail, as the fleet jumps! Destinations being sent to the Admiral. Admiral Tigh, when you're ready, please post your choice.
BSG (Dee)
Nice job, everyone! A bit of an overplay after all, but not bad.
BSG (Tigh)
I'd rather overplay than underplay. Let me look out the window... looks like a Barren Planet to me.
BSG
You have now travelled 2 Distance. Fuel falls to 6, and we clear the board! Aw, I was enjoying that. That concludes Tigh's turn. Six has opted to draw Blue for her optional draw. Caprica Six, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 2.2 - Tigh
Locations and Hands
Starbuck: Hangar Deck; 4 cards
Tigh: Weapons Control; 6 cards
Six: Human Fleet; 3 cards
Baltar: Hangar Deck; 2 cards
Dee: Communications; 4 cards
Roslin: President's Office; 4 cards
Cally: Command; 1 card
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 6
Food: 6
Morale: 10
Population: 12
Viper Reserves: 5
Damaged Vipers: 1
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 2
Galactica Damage: Engine Room
BSG (The Good Viper Doctor)
Jeez la-weese people. I just patched up a pair, and you bring me more to fix? I'm a scientist, not a repair technician. I.... I.... I leave these to the military support people to fix. These hands are fine instruments!!
(Baltar's way of saying "nicely done people! Glad we made it out alive". Only 1 damaged viper. Not bad. Nothing destroyed. Sounds good to me.)
eta: oops, and engine room. Sorry, forgot about that. Still, not too shaby considering how much flak was in the air.
BSG (Tigh)
Yeah, that was better than bad. I wonder what Six has in store for us.