If you want me to leave, you can put your hands on my hot, tight little body and make me.

Spike ,'Get It Done'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


NoiseDesign - Dec 18, 2011 10:35:11 pm PST #14491 of 26134
Our wings are not tired

BSG

Sadly I do not have an XO to play, so I can either move to Occupation Authority and try to do some damage to the new twins, or I can move to the shipyard and start prepping a ship. Any thoughts? My gut tells me to try to do damage to the twins.


Polter-Cow - Dec 19, 2011 4:36:05 am PST #14492 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Taura Foslin)

They are the more pressing issue, yes. One thing to consider is that Boomer is the best person to fight OFs because she can use MF, and I am the worst person to be assigned to Shipyard because I have to discard cards to activate locations. So in the long run, you'll have to be the one we XO to prep ships. But that's all for naught if the OFs get to them.


NoiseDesign - Dec 19, 2011 8:51:38 am PST #14493 of 26134
Our wings are not tired

BSG

Okay then, I MOVE to Occupation Authority and punch one of them in the face.

As soon as I can I will plan to head to the Shipyards and make that my location.


Laga - Dec 19, 2011 10:53:06 am PST #14494 of 26134
You should know I'm a big deal in the Resistance.

BSG (Boomer)

Is it better for me to save my SP for my turn when I can use it multiple times?


Polter-Cow - Dec 19, 2011 11:12:36 am PST #14495 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Taura Foslin)

Oof. Tough call. On the upside, OFs are easier to kill than Centurions; it only takes 5+. But you could draw an SP on your turn? I think since they just started, maybe it's okay to go with chance for now and, if you're saying that you have the power to reroll on your turn, save the big guns for when they start advancing?


billytea - Dec 19, 2011 11:35:42 am PST #14496 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Let me make that decision easier. Cain plays an SP-4. She aims:

Die roll: 7 + 2 = 9. Hit! Helio! hits the dirt. Cain's even left time to take a meeting. Her crisis is:

Meett Liaison Officer
Skill Check (10 YP)

If the humans fail this check, Fuel will fall to 0 and the Cylons will win. Possible interrupts: IC, SR, Reckless. Everyone, please pass or play. You can also send me your COs for the check itself. Starbuck plays first, Cain last.


Polter-Cow - Dec 19, 2011 11:39:42 am PST #14497 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Taura Foslin)

Frak, I hate when SPs go to waste, but at least we took one down. And...oh frak, look at that skill check.

I can help a lot on this check, and there's no point holding back since if we fail, we FAIL. I hope I draw some good cards if we last that long.

Pass on interrupts.


billytea - Dec 19, 2011 2:23:41 pm PST #14498 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Everyone passes on interrupts.

Meet Liaison Officer: 10 YP

Destiny: 2 cards
Starbuck:
Boomer:
Roslin: (COs received)
Dee: (COs received)
Cain: (COs received)

Starbuck is up first.


billytea - Dec 19, 2011 4:54:05 pm PST #14499 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I have everyone's orders. Here we go:

Meet Liaison Officer: 10 YP

Destiny: 2 cards
Starbuck: 1 card
Boomer: 1 card
Roslin: 2 cards
Dee: 1 card
Cain: 3 cards

Cards played:

Consolidate Power 1
Consolidate Power 1
Preventative Policy 5
Launch Scout 1
Launch Scout 2
Critical Situation 3
Strategic Planning 5
Evasive Maneouvre 1
Full Throttle 2
Maximum Firepower 3

Tally: 18 - 6 = 12. Pass! You're fortunate there was no Red Tape in that one. The fleet saves its Fuel and lives to fight another day! Finally, the jump track advances. That concludes Cain's turn. Starbuck has opted to draw 1 Blue and 1 Treachery. We'll start her turn shortly.


billytea - Dec 19, 2011 4:54:32 pm PST #14500 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 7.5 - Cain

Locations and Hands
Starbuck: Occupation Authority; 7 cards
Boomer: Resistance HQ; 5 cards
Roslin: Resistance HQ; 1 card
Dee: Occupation Authority; 5 cards
Cain: Occupation Authority; 8 cards

Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty

Resources
Fuel: 1
Food: 4
Morale: 2
Population: 1
Viper Reserves: 2
Damaged Vipers: 4
Raptors: 3
Boarding Party: 0

Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 7
Galactica Damage: Pegasus, FTL Control

Locked Civvies: 4
Prepped Civvies: 0
Occupation Forces: Natasha (OA)