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BSG
I have Cain's orders too:
Divisive Behaviour:
10 YGP
Destiny:
0 cards
Starbuck:
1 card
Cally:
0 cards
Tory:
2 cards
Dee:
4 cards
Cain:
2 cards
Is it enough to pass?
Consolidate Power 1
Preventative Policy 5
At Any Cost 4
Trust Instincts 0
Launch Scout 2
Establish Network 0
Repair 1
Special Destiny 2
Special Destiny 2
Tally: 12 - 6 = 6. Fail.
However! The check includes a Trust Instincts-0! Destiny defies the crew's guts to add two more cards:
Protect the Fleet 0
God's Plan 2
Tally: 12 - 8 = 4. Fail.
Morale falls by 1. In addition, there are no less than
five
cards within the check that trigger the Consequence. Admiral Cain, as current player, you must choose another player to send to Sickbay. Whom do you choose?
BSG (Foster the People)
That settles it; Dee is the frakking Cylon. Cally didn't play into this check. The check was spiked with Blue. I don't draw Blue. Cain, send her to godsdamn Sickbay. Or maybe don't, because we need Cally to be able to shoot her in the frakking face. Gah. Oh, wait, as much as that's fun, we can have Cally airlock her instead. We can pass the shit out of that check, I promise. Send Dee to Sickbay, and then let's throw her out the Airlock.
And do we all draw Treachery now? How did we get two Treachery cards into the check? How does Dee still have Treachery? I thought we tanked ours all away. Holy crap, did she get ridiculously lucky and play something ELSE when Destiny played Treachery? Sheeeeeeit.
BSG (Dee)
I am shocked at these accusations. That is a thoroughly mysterious outcome. I certainly hope we have the time and leisure to go looking for cylons to airlock after Starbuck's imminent turn.
BSG (Starbuck)
Whoot! That was an exciting and unexpected turn! I have sent amended CO's to our illustrious gamemaster for EVEN MORE FUN.
BSG (Tory-nator)
I didn't think you'd be so godsdamn obvious about it, Dee. I fear how Starbuck is going to capitalize on what's happened, though.
BSG (Cally)
But I
want
to shoot her in the face.
BSG (Tory)
Believe me, I want you to too. But it's not worth sending one of us to Sickbay instead of the traitor.
BSG
Dee lands in Sickbay. Next, thanks to the Special Destiny, each player draws 1 Treachery. Cards going out now. (Note: there is a limit of one SD per skill check.)
Cain's turn will end with the Centurion getting his marching orders, and the jump track advances. Admiral, after receiving your Treachery draw, you will end your turn with 11 cards and will need to discard one. You may wait to see your treachery draw before you decide.
BSG
Cain discards: By Your Command 1. Starbuck, do you wish to
Sabotage
this discard?