BSG
Pass on interrupts
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BSG
Pass on interrupts
BSG
I have passes on interrupts from everyone else. Cally fires:
Die roll: 4. 2 raiders destroyed!
Sure, it's nice shooting Cally, but those guns are union guns. You have your card? Cally's crisis is:
Labour Dispute
President's Choice
President Foster, when you're ready, please post your choice.
BSG (President Foster)
Making choices AGAIN?? Gosh, being President is such a chore.
But this one is easy: Option 2.
BSG
Fuel falls by 1 as Tory caves in to the union's demands! That concludes Cally's turn. Tory's cards are going out. Tory, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.2 - Cally
Locations and Hands
Starbuck: Resurrection Ship; 5 cards
Cally: Main Batteries; 4 cards
Tory: President's Office; 4 cards
Dee: Armoury; 6 cards
Cain: Command; 7 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: 1 Raider
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 5
Food: 7
Morale: 8
Population: 12
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 3
Boarding Party: Start
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 3
Galactica Damage: 0
BSG (Foster the People)
Cally isn't in Sickbay! She's in Main Batteries, fighting the good fight.
Let's hope that Centurion stays put while I remain on my throne and activate the President's Office to draw a Quorum card.
BSG (Tory Tory Hippos)
Well, after that Water Shortage, I think it's time for some Food Rationing. Luckily, I have a Strategic Plan(ning)-4 to help us out.
And, oh, I'm such a hardworking president, you want to give me a gift? Oh, I will draw 2 Purple, then.
BSG
Will this food consent to rationing?
Die roll: 2 + 2 = 4. Fail. Alas, no. Sadly, this has left the fleet exposed to a twinkie-related subterfuge, and it's fallen into a trap! Will the Admiral rescue their wandering tummies? Tory's crisis card is:
Rescue the Fleet
Admiral's Choice
Admiral Cain, when you're ready, please post your choice.
BSG (Wishing on a Starbuck)
Ooh, that's a nice one!
BSG (Tory Tory Hippos)
Frak, that wasn't very effective rationing, and a waste of a perfectly good plan.
And, oof. Unfortunately, Admiral, I think we need to go with Option 2 on this one, given our New Caprica destination. Can't lose non-civvie Population! Although, damn, that is a hell of a lot of ships to place. Maybe it's not worth it. Especially if we get a real attack on top of it.