BSG
I have COs from Cain, who will also take 1 Green and 1 Purple. Cards going out now. Thereafter, we will start the check. Dee plays first, Tory last.
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BSG
I have COs from Cain, who will also take 1 Green and 1 Purple. Cards going out now. Thereafter, we will start the check. Dee plays first, Tory last.
BSG
Destiny:
2 cards
Dee:
Cain:
Starbuck:
Cally:
Tory:
A reminder: thanks to Tory's Investigative Committee, all players' contributions will be played face up. However, we are using the Pegasus IC rules, so Destiny will remain hidden until the check is resolved.
BSG (Dee)
Yeah, that helped! I play AAC-5
BSG
Running tally is 5 + Destiny. Cain is up next.
BSG (I'm just a girl that Cain't say no)
I will Play a DE-5.
BSG
I have Starbuck's play:
Destiny:
2 cards
Dee:
At Any Cost 5
Cain:
Declare Emergency 5
Starbuck:
Executive Order 1
Cally:
Tory:
Running tally: 11 + Destiny. Cally is up next.
BSG (Cally)
Hmm not sure how much we need to pass this by. I play CP-2 CP-2
BSG (Tory)
And I play PP-3.
With our luck, we overplayed, but -2 Morale AND a Raider is worth a little hedging our bets.
BSG
Clarification on Cally's play, she has played one CP-2. I have COs from Tory; the final play, now with added Destiny, is:
Destiny:
Consolidate Power 1, Executive Order 1
Dee:
At Any Cost 5
Cain:
Declare Emergency 5
Starbuck:
Executive Order 1
Cally:
Consolidate Power 2
Tory:
Preventative Policy 3
Tally: 18 - 0 = 18. Looks like Destiny has a soft spot for toddlers too. Check passes for no effect.
Meanwhile, both raiders and jump track continue their inexorable advance. That concludes Tory's turn. Dee's cards are going out. Dee, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 1.3 - Tory
Locations and Hands
Starbuck: Brig; 1 card
Cally: Pegasus CIC; 4 cards
Tory: President's Office; 4 cards
Dee: Communications; 4 cards
Cain: Command; 4 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 2 Raiders
Sector 4: Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 8
Food: 8
Morale: 10
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 0
Galactica Damage: 0