A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
I love Diplomacy too, though there are people who would rather be tear-gassed than play it.
And I'm one of them. But I know a lot of fans of the game from my college days when we played Risk constantly.
Bohnanza is a great game for gamers and non-gamers alike. It's pretty easy to learn and social. Another advantage is it allows for up to 7 players.
just delivered yesterday: Ticket to Ride and Tigris and Euphrates. (And Chutes and Ladders.)
They have the old standards like Monopoly and Risk, but want ones that appeal to Foreign Service types.
History of the World. It's like Risk, but a lot less predictable.
There is no "they," as the office serves about 1000 people. Many of them will have played Diplomacy, but I will include it on the list (even though I'm in the tear gas corner). I don't know Bohnanza...that looks good.
I don't know Bohnanza...that looks good.
It is good! It's my go-to game for new groups, replacing Acquire, which most people like, but is more of a traditional board game.
I'm playing D&D tonight! I haven't played in years! Yay! I believe I shall be a thief. Or a rogue. Or whatever the new system will let do for a ne'er-do-well with a heart of gold-plate and a fine sense of self-preservation and an appreciation of other people's fine things.
I'm playing D&D tonight! I haven't played in years! Yay! I believe I shall be a thief. Or a rogue. Or whatever the new system will let do for a ne'er-do-well with a heart of gold-plate and a fine sense of self-preservation and an appreciation of other people's fine things.
Striker role there's nothing to it
Rogue
Loot is where you find it
Rogue
We didn't do anything about Strikers or anything like that. Just a good ol' "look an ambush, kill 'em!" encounter. It was nice.
I like how rogues have more power to do damage in 4e.
Editing question for
Star Wars
geeks:
The white helmets and plastic armor help to distinguish the Storm Troopers from the Jedi knights in Star Wars (1977).
Is Storm Trooper one or two words? What should be capitalized there and in Jedi knight?
Thanks.