BSG
Oh! Yes, you can do that. I forgot that you can activate Command twice. Go for it.
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BSG
Oh! Yes, you can do that. I forgot that you can activate Command twice. Go for it.
BSG
oh oops. I see what I did there.
I can have a single viper move two spaces and then shoot twice
yay! (that is correct)
BSG
Okay, just so I'm clear, I have four viper activations, so I can have a single viper move two spaces and then shoot twice, is that correct? (Can you tell I've not played a pilot much?)
Correct.
BSG
Then that is what I do.
I activate Command and move the Viper in Sector 3, to Sector 5, and then have it attack a raider. If I destroy the first raider then I will attack a second one, if I do not destroy the first one then I will attack it again.
BSG
One of the RSVs breaks formation and goes rogue!
Attack 1: 3. Hit!
Attack 2: 2. Miss.
Apparently his strategy of "going for the one in the middle" works best when there's an odd number of raiders.
Mr Anders, when you were in the Research Lab, did you touch anything? Dr Baltar thinks you touched something. He can't get his equipment to work, and there's a funny smell coming from one of the workbenches. Zarek's crisis is:
Detector Sabotage
Skill Check (8 GP)
Usual interrupts: IC, SR, Reckless. Everyone, please pass or play. You can also vote whether or not to TANK, and can send me COs for the check itself. Helo will play first, Zarek last.
BSG
If I destroy the first raider then I will attack a second one, if I do not destroy the first one then I will attack it again.
Because it's very important that you destroy THAT Raider! It is clearly more powerful than the other two!
Ah, well, at least we got one!
BSG
Nice work, Gaeta! Always good to know that the man with a coup plot in his pocket can be such a commanding presence in Command.
BSG
Huh, is that Fail effect in effect for the whole game?? I wonder if there are loopholes. Because it doesn't seem that bad, and, given that we're low on cards, I don't think it's worth spending cards on at this point, although it could certainly bite us in the ass later. I would rather save those cards for when we REALLY need to avoid the Fail outcome. There are more than enough of those skill checks in our future. I pass on interrupts and vote to TANK.
BSG
Huh, is that Fail effect in effect for the whole game?? I wonder if there are loopholes.
It is, and there are not. No peeksies for the rest of the game.
BSG
Damn. That's not great, but it isn't always an issue. There are only a handful of cards that let you check Loyalty cards as it is, right? I can't actually help on this check anyway.