A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
One of the RSVs breaks formation and goes rogue!
Attack 1: 3. Hit!
Attack 2: 2. Miss.
Apparently his strategy of "going for the one in the middle" works best when there's an odd number of raiders.
Mr Anders, when you were in the Research Lab, did you touch anything? Dr Baltar thinks you touched something. He can't get his equipment to work, and there's a funny smell coming from one of the workbenches. Zarek's crisis is:
Detector Sabotage
Skill Check (8 GP)
Usual interrupts: IC, SR, Reckless. Everyone, please pass or play. You can also vote whether or not to TANK, and can send me COs for the check itself. Helo will play first, Zarek last.
BSG
If I destroy the first raider then I will attack a second one, if I do not destroy the first one then I will attack it again.
Because it's very important that you destroy THAT Raider! It is clearly more powerful than the other two!
Ah, well, at least we got one!
BSG
Nice work, Gaeta! Always good to know that the man with a coup plot in his pocket can be such a commanding presence in Command.
BSG
Huh, is that Fail effect in effect for the whole game?? I wonder if there are loopholes. Because it doesn't seem that bad, and, given that we're low on cards, I don't think it's worth spending cards on at this point, although it could certainly bite us in the ass later. I would rather save those cards for when we REALLY need to avoid the Fail outcome. There are more than enough of those skill checks in our future. I
pass on interrupts
and vote to
TANK.
BSG
Huh, is that Fail effect in effect for the whole game?? I wonder if there are loopholes.
It is, and there are not. No peeksies for the rest of the game.
BSG
Damn. That's not great, but it isn't always an issue. There are only a handful of cards that let you check Loyalty cards as it is, right? I can't actually help on this check anyway.
BSG
Hmm. I don't have an opinion on whether to fail or not. I will mention, I can render this check essentially 4GP.
BSG
I still have no cards, so I can't help in any way. That's an interesting Fail effect. It may not ever come up, or it may be crucially important.
BSG
Huh. That may be worth going for, maybe? If people think they can overcome Destiny.
It may not ever come up, or it may be crucially important.
Yeah, seriously. If we tank this check, it could lead to a very interesting game. Or it could be meaningless. (I think we should tank the check JUST to see what happens and tempt fate. I mean, even passing it could be meaningless or crucially important, but only failing allows us to save cards.)
On reflection, passing this check would leave me short on cards for an entire round. Also, we have neither a Baltar nor a Boomer.
I
play no interrupts
and vote to
TANK.