Dawn: I thought you were adequate. Giles: And the accolades keep pouring in. I'd best take my leave before my head swells any larger. Good night.

'First Date'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Laga - Aug 04, 2008 10:37:51 pm PDT #1150 of 26132
You should know I'm a big deal in the Resistance.

Just got home from our first 4th edition session. Being hard to kill makes risk taking so much more rewarding. We had two players fall into negative hit points and recover in time to rejoin the battle. I was down to one hit point and chose to risk using my daily power instead of a healing surge and unleashed 40 hp of damage on the enemy magic user, reducing him to a stain on the path. It was exhilirating. Our cleric has got some mad skills. The thing where she takes HP away from our enemies and gives them to us is a thing of genius. I used to hate playing the cleric but now I think it would be kind of fun.


Volans - Aug 05, 2008 5:34:36 am PDT #1151 of 26132
move out and draw fire

The second time we played 4E I played a cleric, and yeah, I completely agree that it's a lot more fun. The cleric actually has a raison d'etre now.

The dragonborn was still totally useless. Each time we've played, the opening salvo from the enemies is a tanglefoot bag at the dragonborn, which always succeeds.

This weekend was Rock Band and Dune.


Laga - Aug 05, 2008 7:29:50 am PDT #1152 of 26132
You should know I'm a big deal in the Resistance.

uh-oh I'm playing a dragonborn, but so far none of the kobolds we've encountered have tried the tanglefoot bag. We played for seven hours and only had two encounters, both with troops of kobolds. I got a false sense of the power of my breath weapoon when I scored a crit the first time out.

Our DM just realized we're short one adventurer, as the module we're playing is meant for four adventurers and we only have three players and an NPC so he asked if one of us wants to play two characters. I volunteered since my fighter seems to be the simplest and last night I rolled up a Paladin of the Raven Queen who's going to be a serious force to be reckoned with. I used my human racial bonus to up her charisma to a 19. Now I just need to think of a name. My dragonborn fighter is Perra Panteese.

One thing that really helped was each player having his own PHB. There's so many little plusses; I played half an encounter bloodied before I was reminded I should be adding +1 to my attacks.


Pete, Husband of Jilli - Aug 05, 2008 9:01:09 am PDT #1153 of 26132
"I've got a gun! I've got a mother-flippin' gun!" - Moss, The IT Crowd

Perra Panteese.

If I was your DM, I would empty truckloads of tangle-whatever bags at you for that name.

We've had 4 sessions of our 4e game now. It's been going pretty damn good. We have 7 players, though 1 has only been able to make it to 1 game so far because of a work obligation. Still, she'll be back tonight and we'll have all 7 again. I'd tell you the hilarity we just had with a metric fuckton of kobolds but it's a bit of a spoiler for a published adventure.

Btw, I recommend going to enworld, and checking out their 4e house rules forum which has links to many variant character sheets and power cards. There really are some very good examples of both.

Each time we've played, the opening salvo from the enemies is a tanglefoot bag at the dragonborn, which always succeeds.

If I was that dragonborn, I'd be pissed. Different groups of opponents should not be using the same tactics and it's especially bad if it's regularly screwing up one player's involvement.


Laga - Aug 05, 2008 9:23:09 am PDT #1154 of 26132
You should know I'm a big deal in the Resistance.

If I was your DM, I would empty truckloads of tangle-whatever bags at you for that name.

Luckily our group is punnish although I did get a dirty look the third time our Wizard's Magic Missile failed and Perra shouted, "more like magic fizzle!" My last character was a Dwarf ranger named Kang Mussmun. (after the thai curry dish) My paladin seems to want the straightforward name Eliza Duskbringer but if I can think of a punny surname for her Duskbringer might end up being the name of her sword.

I recommend going to enworld

edit: great resource, thanks!


Volans - Aug 06, 2008 7:34:10 am PDT #1155 of 26132
move out and draw fire

If I was that dragonborn, I'd be pissed. Different groups of opponents should not be using the same tactics and it's especially bad if it's regularly screwing up one player's involvement.

Oddly, it was different characters, different players, and different DMs.

The first time, my DH was DM and I was running 4 characters as we took the back-of-the-book adventure out as a 4E test drive. The second time it was another published adventure that one of the other Poochies wanted to run, and the newest Poochie was playing a dragonborn.

("Poochie" - our gaming group and erstwhile paintball team is the Pooch Screw Crew.)

If I was your DM, I would empty truckloads of tangle-whatever bags at you for that name.

Our newest member is a hardcore liberal and keeps naming his characters things like Rove and Cheney. I'd rather have the puns.


Pete, Husband of Jilli - Aug 06, 2008 8:13:36 am PDT #1156 of 26132
"I've got a gun! I've got a mother-flippin' gun!" - Moss, The IT Crowd

Yeah, I try to discourage names that have too much baggage because people are blocked from seeing your character by the wall of associations your name has created.


Laga - Aug 06, 2008 8:38:49 am PDT #1157 of 26132
You should know I'm a big deal in the Resistance.

I can's resist a little silliness in my character's name but it's usually buried in a longer name so I get a little chuckle out of introducing myself and then get on with the game. I played a bard named Friggan Dezibel Ecksess but everyone just called her Dezi.


billytea - Aug 06, 2008 4:27:15 pm PDT #1158 of 26132
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

My naming conventions are all over the map. My first Living Greyhawk character I named with the help of that character creation CD that came with the 3.0 PHB, he became Kerrick of Nyrond. His entire backstory then came out of how he got from Nyrond to Keoland. Then there was a Bakluni called Eccan al-Nahr'eysh, this being rough Arabic for 'Water of Life'. My first Perrenland character I named under time pressure. Perrenland uses Dutch for a lot of place names and all, so I called him Van der Valk after a 70s detective show set in Amsterdam.

After that my gaming group suggested thatwe all create wood elven characters and call them the Fiercecheese clan, like Brie Fiercecheese and Gouda Fiercecheese. I made a ranger called V. B. Fiercecheese (the V. B. stands for Venezuelan Beaver). Then came a dwarven monk called Duncan Dönitz, and a halfling marshal called Napoleon, Lord of the Undergrowth. I also had plans for a dual bastard sword-wielding fighter called Julien Fryze (his bastard swords would be called Sexy and Magnificent, respectively), and a half-orc monk named Mother Farquhar.

I'm back on more serious names now, and have a wizard called Pericles Architeuthis and a dwarven barbarian called Canaan Granitehand.


JoeCrow - Aug 06, 2008 5:31:37 pm PDT #1159 of 26132
"what's left when you take biology and sociology out of the picture?" "An autistic hermaphodite." -Allyson

Ya know, that's like the third paladin of the Raven Queen I've come across in actual play stories. Interesting how that's gotten to be such a popular choice.