A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
The fleet has now travelled 5 Distance, which means we have hit the Sleeper Phase! Loyalty cards have now gone out. Time for Kat's crisis, real catchy name, this one:
Cylon Genocide
Current Player's Choice
Kat, when you're ready, please post your choice. Everyone, we have operators standing by to take your COs.
BSG
Can Kat just use a card for the die roll again?
BSG
Can Kat just use a card for the die roll again?
Alas, no. Kat's power only functions during her Action phase.
BSG
Damn. I don't want to lose more Morale, but that's a huge check to pass. By my count, Destiny will be positive for it, though.
I think we're better off risking the brigging, unfortunately. It's either that or basically losing all our cards to this check and still maybe losing Morale too.
BSG
I agree that is just way too high a skill check to shoot for. I
choose option 2
Strategic Planning is always in fashion. Alas I have none to play on myself. Anyone?
BSG
Sorry, Kat, I got nothin'. Literally, I have no cards. But good luck!
BSG
I agree that is just way too high a skill check to shoot for.
It's a pretty amazing card, though! In the right circumstances, it would be AWESOME.
Or if you fail, it would be TERRIBLE. Damn.
I also have no SP. Roll the hard six, Kat!
BSG
It's a pretty amazing card, though! In the right circumstances, it would be AWESOME.
This is true, though it's fairly useless right after a jump.
I have passes on interrupts from everyone. Let's roll:
Die roll: 8. Pass!
Kat stays out of the Brig.
Finally, the jump track advances. That concludes Kat's turn. Cally's cards are going out. Cally, when you're ready, please post your move and acion.