BSG
Hey, where did our Viper Reserves disappear to?
Ino space. There are 8 vipers. There are currently 4 RSVs on the board, Ka's got one, and another one got shot out from under Starbuck. Leaves 2 in the launch tubes.
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BSG
Hey, where did our Viper Reserves disappear to?
Ino space. There are 8 vipers. There are currently 4 RSVs on the board, Ka's got one, and another one got shot out from under Starbuck. Leaves 2 in the launch tubes.
BSG
Huh, alternatively, I could move to Command and move those two RSVs into Sector 4. They could at least defend against both Raiders, whereas I could be sent right back to Sickbay in one hit. It's not really that wise to be out in space without Piloting cards, and I'm out.
I suppose it'll depend on what all you draw, Kat.
BSG
Ah, I didn't go far enough back in the summaries to see what the total # of vipers is. All caught up now.
BSG
rats. No XO.
I move to Sector 3 and play Maximum Firepower 3 to take out some raiders.
BSG
Rats! Bye, civvies. Hope Cally or Tigh can XO me out of Sickbay, then.
BSG
Kat watches Starbuck get shot down by a cloud of raiders, and thinks to herself, "I could do that!" She flies to Sector 3, guns a-blazing!
Attack 1: 8. Hit!
I like where this is heading.
Attack 2: 5. Hit!
Attack 3: 8. Hit!
Attack 4: 7. Hit!
Nice shooting! I sure hope no more Cylons show up. In an unrelated note, Kat's crisis is:
Cylon Tracking Device
Skill Check (10 PRB)
Possible interrupts are an Investigative Committee and/or a Reckless interrupt. Everyone, please pass or play.
BSG
Nice shooting!
Indeed! Too bad there are more Raiders on the way.
Pass on interrupts. I can help a lot with this check, but then I'll be useless until my turn. But my draw isn't great for checks anyway, so this is one of the few I can help out on.
BSG
I can't help at all on this check.
BSG
I can only help a little on the check. And I pass on interrupts.
I was really hoping we might get lucky for once and NOT get a raider activation. Oh well.
I was really hoping we might get lucky for once and NOT get a raider activation. Oh well.
They are the most common activation, but having so many in a row is pretty harsh. Especially with Constant Barrage; after this turn, it'll have added 8 raiders total.