BSG
You could XO Cally to draw more Blue, or me to scout. You could move to Command and make those RSVs a little more useful in case we are attacked before we can jump.
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BSG
You could XO Cally to draw more Blue, or me to scout. You could move to Command and make those RSVs a little more useful in case we are attacked before we can jump.
BSG
Moving to Command would require her to discard a card, and we're short on cards. I think XOing Cally to draw cards or Boomer to Scout (if you have two, you can also Scout the Destination deck, since we're going to jump soon) are good ideas.
BSG
I'd like to stay over here on Pegasus. In the event we encounter another basestar, an XO to me could clear the sky. Any chance you have two scouts ready to launch, Boomer?
BSG
I could scout twice, as a matter of fact.
If she doesn't draw an XO, she'll still have to do something, right? Not much to do on Pegasus with no enemies about and her weakness.
BSG
If I don't draw an XO but I do draw a scout I can do that. Otherwise I'll see what the cards hold.
BSG
Just suggesting possible options, maam. Your highly effective Admiralship will continue to kick ass and take names, I'm sure.
BSG
I have to start getting ready to head down to my folks' house but I left some relatively thorough COs. If I get an XO you'll be up, Boomer.
BSG
Roger. If people have opinions on the
Although I'm not sure whether a jump icon or NOT A SKILL CHECK is more important right now.
dilemma Herr President mentioned, I wouldn't mind hearing 'em.
BSG
I'm in favor of burying a skill check, jump icon or not... unless it's a really low skill check in green and purple.
BSG
Cards sent. Per CO, Cain plays an XO-1 on Boomer. Boomer may move and take an action, or not move and take two actions. Boomer, when you're ready, please post your orders. Cain, you may also post whether or not you wish to move.