You know me! I'm like, "Go school! It's your birthday!" Or something to that effect.

Willow ,'Empty Places'


Buffistechnology 3: "Press Some Buttons, See What Happens."

Got a question about technology? Ask it here. Discussion of hardware, software, TiVos, multi-region DVDs, Windows, Macs, LINUX, hand-helds, iPods, anything tech related. Better than any helpdesk!


Gudanov - Apr 24, 2008 7:01:01 am PDT #5861 of 25501
Coding and Sleeping

Since I want to use this machine for vidding, I'm thinking the higher end graphics card will be nice to have.

I dunno, there is a pretty low bar of diminishing returns if you don't need 3D performance.


Sean K - Apr 24, 2008 7:01:32 am PDT #5862 of 25501
You can't leave me to my own devices; my devices are Nap and Eat. -Zenkitty

This is the glossy one? I need to go to the Apple store and actually look at them to see if I think that's worth it.

I did get the glossy screen, which is an option on all Macbooks now (I think). The extra $200 was for Hi-Res, 1920 x 1200 max res instead of 1680 x 1050.

As far as matte v. glossy, I like my glossy screen, but it may not be everybody's thing. Definitely check each one out firsthand to see how you like it.

And yeah, if you're planning on vidding, the better graphics card is going to be worth it, I think.

But I assume superpowers come standard with new Macs, right?

But of course.


Polter-Cow - Apr 24, 2008 7:19:52 am PDT #5863 of 25501
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

Using only one adapter is less messy than using two.

Oooh, I think I see what you're saying.

What are things to look for in an AC/DC adapter? It looks like some are 4 amps and some are 5 amps, and I don't know if any particular brands are better than others. Amazon reviews appear to be mixed for all of them.


Gudanov - Apr 24, 2008 8:44:17 am PDT #5864 of 25501
Coding and Sleeping

Microsoft CEO Steve Ballmer says the company could extend the shelf life for Windows XP based on customer input.

Vista really is the New Coke. Maybe they should just rename Windows XP to Windows Classic and be done with it.

I use Vista and have to admit it has worked just fine for me.


Rob - Apr 24, 2008 9:16:21 am PDT #5865 of 25501

I don't think the extra 256MB of video memory on the higher-end MacBook Pro is particularly useful for video editing. It would provide more of a benefit for 3D games.

The 15" MacBook Pro doesn't have an option for a higher resolution screen. I imagine Sean is thinking of the 17" model.

You definitely want to go to a store and look at the glossy and non-glossy screens before choosing one. Opinions vary greatly as to which one is better.


Sean K - Apr 24, 2008 9:19:42 am PDT #5866 of 25501
You can't leave me to my own devices; my devices are Nap and Eat. -Zenkitty

I imagine Sean is thinking of the 17" model.

Oh, yeah. I was perhaps unclear on that. And yeah, the hi-res screen isn't available on the 15", sadly.

Der. Yeah. I realize now it sounded like I was saying it would only cost Jess $200 more to get a hi-res screen, and not the $1,200 it would take.


NoiseDesign - Apr 24, 2008 9:21:05 am PDT #5867 of 25501
Our wings are not tired

I loooooove my HD screen.


Jessica - Apr 24, 2008 9:21:12 am PDT #5868 of 25501
And then Ortus came and said "It's Ortin' time" and they all Orted off into the sunset

Aha! That would explain why I didn't see it on the options page.

I think the 17" model might not be portable enough for me.


Sean K - Apr 24, 2008 9:24:21 am PDT #5869 of 25501
You can't leave me to my own devices; my devices are Nap and Eat. -Zenkitty

I think the 17" model might not be portable enough for me

I just dropped $100 on a backpack for my 17", because one day of carrying around S's 13" wrecked my back for a whole day.


Gudanov - Apr 24, 2008 9:25:17 am PDT #5870 of 25501
Coding and Sleeping

I don't think the extra 256MB of video memory on the higher-end MacBook Pro is particularly useful for video editing.

If that's the only difference then, yeah, zero use for video editing. The extra memory is for storing textures used in 3D games primarily.