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BSG
Such villainy! First things first, the (existing) basestar fires:
Die roll = 6. Hit!
Helo has opted to damage Galactica. Go figure.
Lose 1 Food.
That concludes Helo's turn. Roslin's cards are going out now. President Roslin, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.3 - Helo
Locations and Hands
Dee: Communications; 9 cards
Ellen: Weapons Control; 9 cards
Helo: Caprica; 4 cards
Roslin: President's Office; 5 cards
Gaeta: Engine Room; 4 cards
Starbuck: Sector 6; 9 cards
Sectors
Sector 1: 1 Basestar, 5 Raiders, Civilians A
Sector 2: 1 Heavy Raider, Civilians B
Sector 3: Empty
Sector 4: 1 Heavy Raider, Civilians D
Sector 5: 1 Basestar, 1 RSV, Civilians E
Sector 6: 4 Raiders, 3 RSVs, Civilians C F, Starbuck
Resources
Fuel: 3
Food: 7
Morale: 7
Population: 8
Viper Reserves: 3
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 7
Galactica Damage: Pegasus CIC
BSG
It's not like they need that Food anyway. They're not going to be having any parties in the Hangar Deck any time soon.
BSG
Die roll = 6. Hit! Helo has opted to damage Galactica. Go figure. Lose 1 Food.
Ouch. They hit us right in the bread basket.
t rimshot
Sorry, sorry. A little loopy this morning, apparently.
Now seems like a very good time for a nuke on the basestar in Sector 1. Though I think XOing Dee to get civvies out of immediate danger takes priority. Two comm activations could get all of them into Sector 6 (which is apparently where the party is at. SPACE PARTY! In your face, Helo!) with me and the 3 RSVs.
BSG
Yikes! Skies are getting a little crowded!
BSG
One of these days, I will get to do something other than play XOs on other people. I have fun presidential stuff to try if I ever get the chance.
But none that will save those civvies, any of whom could be carrying the frakking fuel we need to get to Kobol, so I will
not move
and play an
XO-1
on Dee. Don't be a cylon, Dee.
BSG
Dee, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG
So Dee can look at all the civvies and move them twice?
please don't be a cylon please don't be a cylon please don't be a cylon please don't be a cylon please don't be a cylon please don't be a cylon please don't be a cylon please don't be a cylon
BSG
please be a Cylon please be a Cylon please be a Cylon please be a Cylon please be a Cylon
BSG
Looks like it is time to take some action.
I
activate comms
and wait to get the information on what each ship contains. Once I've got that I'll move them.