Ah, that's cool then!
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Hey, weird question: are any of our players colour blind?
BSG
Ha ha ha. I was just telling my brother that it's good that we're thinking of the cards in colors as opposed to skill sets because you can color-code the e-mails. But, yeah, colorblindness could be an issue.
BSG
Saul is muttering in his sleep about fracking space toasters, and since I can't tell if he means Cylons in space...or FRACKING Cylons...well, I have to do something about this.
Move to Weapons Control and fire at the raiders in sector 2. I smoke, so I can probably fake Saul's delectable gravelly voice and issue orders to Starbuck...except there's only room in this fleet for one blonde ladykiller, and age before...something.
BSG
Ellen joins Dee in Weapons Control. Does anyone want to play an SP on the die roll?
BSG
pass on interrupts
BSG
Actually, this is a good moment to talk about interrupt policy. Interrupts are one area where the game can slow down a lot. In order to try and avoid that, this is my policy:
1. We don't follow turn order for interrupts. If you want to play one, feel free to say so. If two players want to play conflicting interrupts, the current player decides who plays.
2. I will generally allow 12 hours for interrupts. After that time, I'll assume anyone who hasn't spoken up doesn't want to play one. (I will try to chase people up in email too.) For more crucial checks I'll make sure everyone has the opportunity to play or not.
3. I will solicit conditional orders from players who have interrupts. If you have an interrupt card, you may well get an email from me asking for conditions under which you will and will not play it (as far as you're able to visualise).
4. In fact, I encourage everyone to use COs as much as possible for anything - card draw, orders, plays into skill checks etc. It doesn't matter if you can't cover every possibility. In addition, if the situation changes materially (e.g. you put in COs for a skill check and before your turn, someone spiked it unexpectedly), I'll confirm whether your COs are still applicable.
5. If you don't have a relevant interrupt, I will treat you as having put in a CO to pass. (Allowing sufficient time to leave ambiguous whether you don't have one, or have one but chose not to play it.)
6. I am going to make some broad assumptions; for instance, that no one is going to play interrupts to make it easier for Cylon attacks to hit, unless you have put in orders to do so.
7. I will also usually not wait for players to declare whether they use their OPG. You can put in COs for that too, and if you do want to use it and things haven't moved on much, we may be able to rewind (no promises).
If you have any questions or suggestions about anything, let me know.
BSG
I have COs to pass from the other players with Purple. Oh, black speckled d8, how I've missed you. The die roll is:
8. Hit! Basestar destroyed!
Ellen Tigh accepts the adulation of the fleet, while Dee grumbles that she did most of the work anyway, and if that's how everyone feels she should just kill herself, and won't they be sorry when she's gone?
But a muttering Dualla isn't enough to spoil these celebrations, as the wreckage of the basestar has turned up... a Legendary Discovery (14 PR). This is a skill check. Everyone with possible interrupts, please pass or play.
BSG
8. Hit! Basestar destroyed!
I thought he was firing on the raiders. She. He. Ellen. You know.
BSG
Everyone, please pass or play.
Oh, right. Heh. Ok, well, it's still a hit, so 1 raider destroyed. The basestar is still there, mocking you.