BSG
Wheeeee! Kobolkobolkobol!
'Conviction (1)'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Wheeeee! Kobolkobolkobol!
I would just like to say that after having actually played the game over the holidays, I can actually follow these BSG posts and am enjoying your running commentary. Especially billytea's.
Wow that was a good game. I was so sure we had you humans licked.
BSG
Well, it wasn't quite over yet.
The Admiral/President played an SP-5 interrupt on the roll to no avail since the roll was a 1 and the humans lost 3 more population.
BSG
End-of-turn, round, and game Summary
Round 8.5 - Adama
Locations and Hands
Baltar: Caprica; 3 cards
Helo: Communications; 4 cards
Starbuck: Caprica; 7 cards
Chief: FTL Control; 3 cards
Adama: President's Office; 5 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 2
Morale: 3
Population: 5
Viper Reserves: 3
Damaged Vipers: 1
Raptors: 2
Boarding Party: 2 at Start
Other
Nukes: 0
Jump Track: 0
Distance Travelled: 8
Galactica Damage: Admiral's Quarters
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Humans Win!!!!!!!!
Don't worry too much about those lost civvies. Most of them woke up on the resurrection ship.
BSG
Buffistica 5 Game Summary
The crisis cards were where the humans got luckiest:
22 revealed crises had jump icons
14 revealed crises did not have jump icons
Only 3 crisis cards were buried; none had jump icons
The next two crisis cards in the deck did not have jump icons
Longest jump streak = 7 in a row
The humans also got pretty lucky with destinations, especially compared to the last game. However, on the jump before the sleeper phase, El Hippo made a risky destination choice based on his assessment of the odds he would end up a cylon and this put fuel at risk. Lucky for the humans, although you had a civilian ship with fuel on the board for most of rounds 1 and 2, it never got added again.
Of the final ships on the board, 2 had 1 population, the other had nothing.
Only 3 different players got sent to sickbay: Adama, Baltar, and Helo (who got sent twice).
Starbuck started as a cylon; Baltar did not.
Both cylons were brigged before their reveal and so could not use their loyalty card abilities.
Cylon #1 revealed on turn 2.3, Cylon #2 on turn 6.1.
I must say, based on his own card draw and what he played, Chief suspected Starbuck from the first spiked check. Of course, he couldn’t really say anything because it was based on the cards he played and he was also a suspect. Adama followed soon after, when he calculated that the results of the next check meant that Baltar couldn’t be the cylon. He outlined all his rationales for these conclusions in various emails and then proceeded to rail against the betrayal of the “son he never had” whenever he sent COs. I think my favorite was the one with the riff on Shylock’s “If you prick us, do we not bleed?” speech. It was frustrating not being able to confirm their conclusions, but the stream of emails from both Adama and Chief were pretty hilarious.
I felt for Starbuck because the spike would have been a good play if that destiny and the one after it hadn’t happened to include blue, which all but guaranteed that someone would be suspected. I think Baltar maybe had the cylon move of the game when he tried to throw everybody of the scent by playing his OPG on the Admiral, which worked for a time. After that, Adama couldn’t decide if Helo or Chief was the cylon.
All in all, given the cards and rolls, I think that it would have been hard for the cylons to win. Population was never in danger and both cylons were discovered and brigged before their reveal.
Good game everyone!
That was very fun. Thanks for GMing, megan!
BSG
Thanks Megan, you did a great job running this game. I enjoyed it immensely. Congratulations to the other humans, commiserations to the Cylons too. Starbuck was quite unlucky to have her sabotage detected. Still, her reveal power would've cost 1 Morale, and we lost 1 Morale from the check she spiked, so it was still worth trying it on.
Doctor Space Weasel! I'll have you know that I strongly suspected you after the jump. Except when I was strongly suspecting Helo or the Chief. Seriously, I had no clue. Even rechecked my own loyalty cards a couple of times.
In this game, we didn't really travel especially quickly. The proportion of Crises with jump icons was about the same as the overall proportion in the Crisis deck, and it took us five jumps to reach Kobol. However, we did get lucky more than once with just the right Crisis turning up - like when we got Requested Resignation just after Baltar had shown his true colours.
The humans also got pretty lucky with destinations, especially compared to the last game. However, on the jump before the sleeper phase, El Hippo made a risky destination choice based on his assessment of the odds he would end up a cylon and this put fuel at risk. Lucky for the humans, although you had a civilian ship with fuel on the board for most of rounds 1 and 2, it never got added again.
Ah, yes. Our second jump, when I chose Barren Planet, the choice I rejected was Cylon Refinery. If I'd chosen that one instead, we may well have entered the Sleeper Phase with every resource at 6 or more, leaving the Cylons with a very hard slog ahead of them. I decided to take the riskier play, because of the chance that I could wind up being a Cylon too, and because low Fuel is mostly a risk only if the Admiral is a Cylon. So, if I were human, I would also be best placed to safeguard it. It was a risk, but it worked out ok.
Once again, thanks to Megan, and to the other players, I had a great time in this game with you.
BSG
Whoo! That was super super fun!