BSG
No interrupts.
Spike ,'Sleeper'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
No interrupts.
BSG
Helo must have been taking his vitamins. Roll is... an 8!
Scouting mission results to be sent to Helo.
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jumpjumpjumpjumpjumpjumpjumpjump
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Has El Hippo turned into a kangaroo?
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My kanga boots are a metter of public record! t boingboingboingboingboingboing
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I think that's a keeper.
And I have another action?
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That's right. If you still have a low Politics, you could Consolidate Power (you know which Crisis is coming, so you know which colours would help); failing that, there's no harm in activating Communications to bunch all the civvies together.
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Ooh, I've never done this before. I'll Activate Communications and take a look at Civilian ships B & C
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And move Ship B to Sector 4
That was fun.
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I like Comms. It's pretty powerful in making or breaking a defence (Last jump, the thing that made the situation unmanageable was that the civvies were spread out over every sector). Plus, it's fun just knowing some hidden stuff.
Ok! Let's see what the son I never had v2.0 has scouted for us!