Quoting our illustrious GM:Dang it. Totally missed that. I'm used to it being bold and all. :: whistles innocently ::
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Quoting our illustrious GM:Dang it. Totally missed that. I'm used to it being bold and all. :: whistles innocently ::
He just gets his normal draw at the start of his turn, no choice to be made.
Oh, ok. Thanks.
I expect to be Question-O-Gal at this table being all newbie and whatnot.
I expect to be Question-O-Gal at this table being all newbie and whatnot.
Questions are good. The flow of the game is fairly straightforward once you get used to it, but there's a pretty endless supply of special cases to complicate matters.
I've played in every game so far and I still feel like I only 75% understand it. This is probably because I don't own the home version.
Hahahaha!!! Oh my. HAHAHhahahahaHAHAHAhaha. Oops, that was my outloud laugh. HAHahahahahaha. Sorry. can't contain it.
Laugh it up, fuzzball.
Just waiting on interrupts from Starbuck at this point.
BSG
Just waiting on interrupts from Starbuck at this point.
Starbuck only drew Red and Blue for her starting cards, so she can't have an SP yet anyway. It's probably safe to pass her.
shoot, sorry. Pass, yes.
BSG
Okay then. Basestar powers activate! Form of… a die roll.
Die roll: 5. Damaged! Let’s see where the old girl got hit, shall we? Ooh, FTL Control.
Good thing you’re not close to jumping.
So, only the first turn and you’ve already lost 1 morale and (for the moment) your FTL Control. Go big or go home? At least the jump prep track advances by 1. That concludes Baltar’s turn. Seems like it must have taken a lot out of him to end up in Sickbay.
End-of-turn Summary
Round 1.1 - Baltar
Locations and Hands
Baltar: Sickbay; 4 cards
Helo: Caprica; 3 cards
Starbuck: Hangar Deck; 3 cards
Chief: Hangar Deck; 3 cards
Adama: Admiral's Quarters; 3 cards
Sectors
Sector 1: 1 Basestar, 3 Raiders
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 8
Food: 8
Morale: 9
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 0
Galactica Damage: FTL Control
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Helo, I'm sending you your card draw. Since the radiation on Caprica has you in a temporary holding pattern, you can’t move or take action, so we’ll move right on to another crisis once I’ve done that. Yippee!
BSG
Damaged! Let’s see where the old girl got hit, shall we? Ooh, FTL Control.
Ah well, could have been worse. If it'd got the Hangar Deck we'd have two crew members in Sickbay.