A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
I was really disappointed that the SR allowing me to drop the B5 into the second-to-last Crisis didn't help any, and even left us vulnerable to the final crisis.
I really hesitated suggesting it because I had no idea what blue you had, but I think we had to go for it. So few of the crisis cards call for blue or red that it didn't seem to make sense to hoard it.
I really hesitated suggesting it because I had no idea what blue you had, but I think we had to go for it. So few of the crisis cards call for blue or red that it didn't seem to make sense to hoard it.
This is true, you were very unlucky to see such an important Blue check come up immediately afterwards.
The Unidentified Ship check could easily have gone either way. If Apollo hadn't drawn the Y5, if Destiny was just a little weaker, if your own cards were just a little stronger. It made for an exciting struggle on which to end the game.
BSG
Well played game. Thank you for inviting me to play. Thank you Omnis for running.
BSG
Don't forget the number of times team Human (and the President) increased food and fuel. I thought for sure the game would have ended a long time ago due to fuel or food. The number of water and food shortage cards seemed staggering.
On the whole, I think the game is very difficult for Humans to win. To get this close is amazing. Kudos all around.
Don't forget the number of times team Human (and the President) increased food and fuel. I thought for sure the game would have ended a long time ago due to fuel or food. The number of water and food shortage cards seemed staggering.
We went through all four Food Shortages, that's a lot of shortage. Even back in turn 5.3 (when Food was at 2 and Pop was at 6), I commented to the mod that I thought you were more at risk from a Population loss than Food. There are a lot of cards that can cost Food, but most of them give the players some choice in the matter. And, of course, you had options to raise it again (though your luck on the Food Rationing rolls sucked).
Being short on Food, though, forces you take take Door number 2 whenever it was threatened. That helped keep you short of cards too, and made you sacrifice other resources too (notably, Population).
I really hesitated suggesting it because I had no idea what blue you had, but I think we had to go for it. So few of the crisis cards call for blue or red that it didn't seem to make sense to hoard it.
No, it was the right play, then. That crisis was the make or break one. Unfortunately it broke us and then next crisis finished us off.
As far as the next game goes, I'm up for playing, but seeing as I've been in the last three, I'll hang back and let other people throw their hats in first.
As mentioned to a few others, I'm BSG'd out. I'll happily let others play. That said, if you are short a player, I'll step in. Like summer camp as a kid, hesitant to go, once in, ya have a blast, right? But I would love for some lurkers to come out of the shadows and play.
I know more than one lurker (lurker in this thread anyway) has told me they were considering it.