BSG
Just to check, on Fulfiller of Prophecy, he chose the discard rather than the skill check?Yes, that is correct. Sorry I wasn't clearer about that.
Tara ,'First Date'
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BSG
Just to check, on Fulfiller of Prophecy, he chose the discard rather than the skill check?Yes, that is correct. Sorry I wasn't clearer about that.
BSG
Ooops, GM mistake. Also on page 20 of the rule book, it says:
Revealed Cylon players are unaffected by abilities on Crisis Cards and skill checks. They cannot be sent to the “Brig” or “Sickbay” locations, and cannot be forced to discard Skill Cards.
Thus, Apollo get's that Y1 back! Lucky him. (sorry for revealing your high value card).
BSG
However, since this is a pretty high check and Morale is at 5, I wonder if our cards might be better saved for a more dire resource.
I'm good with tanking this one. We need to save cards for crisises that hit our really critical resources.
BSG
I'm also fine with failing this.
BSG
In any case, I pass on interrupts.
BSG
pass on interrupts.
BSG
Pass on interrupts.
Every RPG ever.
That's pretty good.
BSG
I think that's effectively a pass from everyone, since we Cylons can't play one anyway and the Admiral doesn't draw Interrupt colours.