BSG
Ladies and Gentlemen of the fleet, allow me to introduce your new commander in chief, Chief!
Xander ,'Get It Done'
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BSG
Ladies and Gentlemen of the fleet, allow me to introduce your new commander in chief, Chief!
BSG
Thoughts on what to do next.
If Tigh doesn't have an XO, I'd say activate 1 viper in Sector 5 and 1 in Sector 6 to go after more of those raiders.
If he does have an XO, some options:
XO Chief to use Brutal Force to take out that heavy raider (with an SP to avoid pop loss) and then maybe Weapons Control (or another Brutal Force).
XO Me to go after the two raiders in my sector and scout the destination deck.
Other ideas?
At some point Chief should come here so we can draw more Quorum cards.
BSG
I don't think there are many left that can really help us.
BSG
I need to see the recap before I can think about what to do next.
(No pressure, omnis. You're doing an awesome job!)
BSG
I was just putting it out there since I'll be out and about early in the morning and probably not checking in until early afternoon at the earliest.
My biggest concern is the heavy raider, then the raiders in my sector. And jumping, obviously.
BSG
By order of the BSG Rule Book, page 12, column two, the Quorum Cards transfer from Mr. Zarek, to Mr. Chief (um, press secretary, we really should learn his real name).
Whichever player has the President title has control over this hand of Quorum Cards. These cards are kept secret, and there is no limit to the number of cards that may be in the President’s hand.
An E-mail has been sent to Mr. Tyrol (is that right? You sure?) To Mr. Tyrol. It contains the drawn Quorum Cards. The "Football" has been passed. The order of succession is maintained. The Government is stable.
End of Round Summary - Round: 7.3-Helo
Player Locations and cards
Boomer: Cylon Fleet;4 Cards
Zarek: President's Office;3 Cards
Helo: Sector 5;8 Cards
Tigh: Command;2 Cards
Chief: Weapons Control;1 Cards
Apollo: Caprica;4 Cards
Sectors
Sector 1: empty
Sector 2: Basestar
Sector 3: Basestar,
Sector 4: 1 heavy raider
Sector 5: Helo, RSV, Civillian A. Civilian B,2 raiders
Sector 6: 3 RSV, Civilian C, Civilian D, 1 raider
Resources:
Fuel: 3
Food: 3
Morale: 5
Population: 4
Viper Reserves: 3
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 2
Raptors Destroyed: 2
Other
Nukes: 1
Jump Track: 3
Distance Traveled: 7
Galactica Damage: Admiral's Quarters
Boarding Party:
Deck Counts
Yellow: 5
Green: 3
Purple: 15
Red: 10
Blue: 9
Destiny: 10
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
eta: Fix where the heavy raider is.
BSG
I'm with whichever option inflicts the most damage on these cylons.
Please recheck the end of turn info. Heavy Raider was listed in the wrong sector.
omnis_audis "Gaming 1: You are likely to be eaten by a grue" Oct 9, 2010 11:58:19 pm PDT
BSG
I'm not super concerned about the Heavy Raider. It has to be activated once more to get within boarding range, and then a second time to actually board. Though I suppose our toaster friends could speed that up.
That said, the Brutal Force card can be used to destroy boarders, too, so we've still got that option.
Since I'm not super-familiar with Qurom cards, I'm not sure what else is out there to be drawn that could potentially help us. And me being on C1 means I can't perform repairs on Galactica. (I didn't think about that part when I volunteered. My apologies.)