BSG
Thank you! Yes, that is one of the things the spreadsheet doesn't automate for the b.org update.
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BSG
Thank you! Yes, that is one of the things the spreadsheet doesn't automate for the b.org update.
BSG
I'm sure I'm wrong, but I don't think we've seen much that actually give you a chance to not lose any food beyond the Incoming Nukes super crisis.
There haven't been many, but you also had three Water Shortages and Water Sabotaged.
Mi compadre, I suppose it goes without saying that now is a great time to hit them with a couple of ripe crises. At least one of Politics and Piloting count negative for every remaining check (since The Olympic Carrier's already been seen), and a versatile hand's a good hand. Let's see what we can give them.
BSG
I will draw a red and a yellow.
BSG
Excellent. Your card draw has been sent. We await your move and action!
:: pops a fresh bag of popcorn for the upcoming double header of action ::
BSG
It is time for a few steps backwards.
I play my Super Crisis.
Massive Assault
BSG
Well, at least we don't need cards.
t /bright side
BSG
Ooooh, nice. You always come up with the best presents.
Draw 2 Piloting
Move to Cylon Fleet
Activate Raiders
Hum Stormtroopers' March
BSG
End of Round Summary - Round: 6.6-Apollo
Player Locations and cards
Boomer: Caprica;4 Cards
Zarek: President's Office;0 Cards
Helo: Sector 5;7 Cards
Tigh: Research Lab;4 Cards
Chief: Weapons Control;2 Cards
Apollo: Caprica;5 Cards
Sectors
Sector 1: empty
Sector 2: Basestar, 4 Raiders
Sector 3: Basestar, 2 raiders, 1 heavy raider
Sector 4: empty
Sector 5: Helo, RSV, Civillian A. Civilian B
Sector 6: RSV, Civilian C, Civilian D
Resources:
Fuel: 3
Food: 2
Morale: 5
Population: 5
Viper Reserves: 5
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 2
Raptors Destroyed: 2
Other
Nukes: 1
Jump Track: 1
Distance Traveled: 7
Galactica Damage: Admiral's Quarters
Boarding Party:
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
Wow, that was quick turn. Well done Master Apollo! Sorry team Humans, all that hard work on getting the Jump Track into the blue has been thwarted. You are back in the red. I believe that concludes Master Apollo's turn.
BSG
Wow, activate the raiders has a cute effect. 2 will go clockwise, 4 will go counter clockwise, since the rules state:
Move: If there are no civilian ships in the area, the vipermoves one space area towards the nearest civilian ship. If several civilian ships are equidistant, it moves clockwise around Galactica. And the puppies in sector 2 are closest to the civies in sector 6. Wow. That puts all raiders one activation away from sharing space with vipers and civies. Sector 6 only has one viper in it! Sector 5 has a RSV and Helo.
BSG
Well, at least we don't need cards.
t /bright side
While our fair GM tallies up Boomer's actions, we need to come up with a plan.
Obviously, if Zarek draws an XO, I'd use it. It may seem an odd choice, but I would actually suggest XOing Tigh to draw two purple. ETA: On further consideration, I'd say XO Tigh to move to communications and look at the ships in sector 6 and move them to sector 5 where they will be better protected.
We are still two activations away from the raiders firing on us, I'm in the air and can help a bit with that. Also, if need be, I could XO someone on my turn to launch two more birds into sector 6.
If Zarek doesn't draw an XO, maybe quorum cards? Authorization of Brutal Force might be useful.