A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I can help a lot with the check, though I don't have an IC to contribute. The Cylons will certainly make the check tougher with 3 colors to choose from. However, Boomer seemed very excited about the idea of lowering morale and mentioned that a lot of the Super Crisises target it. While having a morale of 6 is probably safe, I have to worry about conceding too many resources.
Though if people really don't think we can even hit the 9 (and if it's going to be a shot in the dark without an IC) then I say we save our cards for the next crisis.
BSG
However, Boomer seemed very excited about the idea of lowering morale and mentioned that a lot of the Super Crisises target it.
I don't think Boomer said that, but it's not exactly true. Morale is on 2 of the 5 Super Crisis cards (-1 on one, -2 on another). Assuming these were drawn, only one could potentially be played in the upcoming round as Apollo has not even revealed yet. Also, about 1/4 of the quorum cards allow us to try to increase morale, so it's likely we could address the loss in this round.
Morale is on a bunch of regular crisis cards, but again, I think at this point I'd rather save cards for scouting that deck and the toaster double play coming up. I could use an IC, but then I wouldn't really be able to help with the check. Plus, I'd rather save the IC for a more dire crisis, especially if a super crisis card does get played imminently.
Remember, one reason we have had so many open checks is because El Toaster and I got lucky with the press room. We actually won't be drawing much yellow in the future.
BSG
Morale is on 2 of the 5 Super Crisis cards (-1 on one, -2 on another).
Small correction: only one Super Crisis card can cost Morale (Bomb on Colonial One).
BSG
Believe me, I was not doing that from memory. Fleet Mobilization also costs Morale.
BSG
Huh. I hadn't noticed that before. Cool, there are two Super Crises we can use to hurt your Morale.
Carry on.
BSG
Cool, I guess we can now assume that's not the SCC that you drew.
Hope you enjoyed your birthday while it lasted.
BSG
Helo is correct. Sorry Boomer.
So? Is that a pass on all interrupts? Do we want to start the card count for the check?
eta: x-posty while I had to deal with explodey dishwasher
BSG
yes, I think we all passed
BSG
Omnis, I don't think we have yet decided whether or not we are going to intentionally fail, which would affect whether I play one or not.
I have to go off and tackle more of
War and Peace
(although maybe I should be reading
Sun Tzu's The Art of War
instead), so I'll send COs.
BSG
et-change - never mind. OK, we still have some hesitation.