Mal: Well, you were right about this being a bad idea. Zoe: Thanks for sayin', sir.

'Serenity'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


omnis_audis - Aug 31, 2010 9:37:31 pm PDT #6990 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

Well, that was quicker than I expected. I'm still willing to wait a second to determine which basestar will be fired at. Since it's a nuke, it's not an everyday thing. Hopefully I'll be home by 8pm board time. That is the deadline. Continue to discuss.


DeathQuaker - Sep 01, 2010 2:28:13 am PDT #6991 of 26134
Illigitimi non carborundum

BSG

YES I effed up, I'm sorry. (I'm not a Cylon, I'm just incompetent.)

I was thinking the raiders move clockwise, hence hitting the basestar (and hopefully the raiders collaterally) in Sector 2 would be better to protect the civvies in Sector 4.

But I just re-read the rules, and they move closest to the civvies FIRST, and then only move clockwise if it doesn't matter which way they move.

So with a civvie in Sector 6 I should shoot the one in Sector 1, yes?

It looks like the GM is generously allowing a re-think on that... fine I'll wait I'll wait.

(Shoulda just checked the civvies; got excited about using my ability.)


megan walker - Sep 01, 2010 5:24:19 am PDT #6992 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

I was thinking the raiders move clockwise, hence hitting the basestar (and hopefully the raiders collaterally) in Sector 2 would be better to protect the civvies in Sector 4.

I thought the same thing the first time I played.

So with a civvie in Sector 6 I should shoot the one in Sector 1, yes?

Yes.


omnis_audis - Sep 01, 2010 7:02:27 am PDT #6993 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

So with a civvie in Sector 6 I should shoot the one in Sector 1, yes?

It looks like the GM is generously allowing a re-think on that... fine I'll wait I'll wait.
Drunken Sailor changes his mind.
Yes
But has a fellow Military man to confirm the order. Helo, you are such an enabler.

(I was NICE this time, only because I have made the same mistake about the clockwise thing.)

The roll is: 7! plus 2 for the SP is a 9! That is a confirmed DESTROYED! and, you get the added bonus of killing up to 3 raiders in the same sector! Alas, you only have two there. Seems like a waste of a nuke then. But those two raiders in sector one are also DESTROYED!!

Next action is scout the crisis deck. This two is a roll of the die, and the SP card can help the drunken sailor out.

Interrupts for die roll for scout crisis deck (SP's)

Boomer: pass
Zarek:
Helo: pass
Tigh:
Chief: pass
Apollo: pass


megan walker - Sep 01, 2010 7:06:45 am PDT #6994 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

This two is a roll of the die

I hope that by two you mean too.


omnis_audis - Sep 01, 2010 7:55:39 am PDT #6995 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

Yes. Sorry about that. Didn't proof read. Had to dash to work.


Laga - Sep 01, 2010 2:55:58 pm PDT #6996 of 26134
You should know I'm a big deal in the Resistance.

BSG

I am on the internet

at home!

and passing on interrupts.


Laga - Sep 01, 2010 3:03:36 pm PDT #6997 of 26134
You should know I'm a big deal in the Resistance.

oh wait! I have a purple 3. Let's plan this scouting mission strategically.


omnis_audis - Sep 01, 2010 7:52:25 pm PDT #6998 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

Excellent (on both the play AND the home internet access!)

We have a die roll that is: 8! Add to that the two of the SP, and you have one clairvoyant drunk! Wooo! Admiral must have ate the worm!

Details of the top crisis card will be sent to the Admiral shortly.


DeathQuaker - Sep 02, 2010 3:01:51 am PDT #6999 of 26134
Illigitimi non carborundum

BSG

Admiral scans the DRADIS information being sent back from the raptor, makes a bizarre, horrified squeak, and instructs Mr. Gaeta to set course in another direction.

(I bury the card.)