Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Ok, if Helo's got his hankering for a spankering out of his system, anyone have a preference on this one? I think we're in pretty good shape either way.
Fuel's possibly our best resource right now. 6 Fuel to cover 4 Distance is pretty comfortable. We've got all our raptors too, so it won't hurt much to lose one here.
For the other choice, Morale's still pretty good at 8. Sending me to Sickbay doesn't matter too much if I can get an XO to get out before my next turn.
I'd vote for the Fuel loss, but I'm pretty comfortable with either choice.
BSG
With 2 basestars looming over us, there's a risk of losing any resources before we manage to jump away.
Most distance cards cost fuel. If we lose ANY fuel from an attack at this point, we risk not being able to go the distance we need to. Sure, right now we're fine, but there's a lot of ways to lose it.
We've been lucky with raptors, but I don't like saccing them either. We need to be able to scout.
I don't want to lose morale either, and I don't want to send Boomer to sickbay right after she got out of the Brig. (OTOH, the sickbay is a much less worse proposition than the brig.)
But morale is higher and is less desperately needed than fuel.
I'm inclined to morale loss and sickbay, but I will hear out my advisors before making the final decision.
I found the coolest thing on Xbox Live. It's called Destination: Arcade. It's a free download (you can search for it under games) and it basically helps you find other games you might like. You can also look through all the games xbox live offers and set filters for what you're looking for - like local multiplayer, community rating, etc.
BSG
I lean towards sickbay as well, although it's a tough choice and I'm not as familiar with the nuances of the endgame and potential cards down the line.
BSG
Sacrificing fuel never sounds like a good idea to me. We can, at the moment, handle another Morale hit. And AFAIK, losing a civvie ship doesn't risk Morale, though it's possible to lose Fuel.
BSG
Sorry Boomer. Doc Cottle needs to check you out to make sure the prison food didn't do anything dire to your immune system.
And the sheer mention of Doc Cottle results in a low gloom throughout the ship.
(I choose the morale hit and current player goes to sickbay)
BSG
"Doctor, Valerii's chart says that she was caught in an inferno! Wouldn't we have heard if there'd been a fire on Galactica?"
"It's... not that sort of inferno, nurse. Have a look at the notes."
"'Severe injuries suffered to the posterior region during a -- Lesbian Spank Inferno'? What the hell? And why did you just put 'Inferno' on the chart?"
"Well, can you imagine if word were to get out that this sort of thing was happening on Galactica - and the rest of the fleet wasn't invited? Morale would plummet!"
But at the next bed over, someone was listening...
BSG
Meanwhile, I didn't get the chance to play any cards on that Crisis, so I need to discard three cards. Behold the awesome power of my hand!
I discard:
Red-1
Red-1
Blue-1
I'll also exercise my Recon ability.
BSG
Resource has been adjusted. Boomer traveled a LOT this round. Brig to Command to Sick Bay.
Since Boomer has elected to recon the crisis deck, the end of round summary will wait until I hear her answer.
BSG
Since Boomer has elected to recon the crisis deck, the end of round summary will wait until I hear her answer.
Ugh. Not something we want to have to deal with. Bury that card, good sir.