BSG
Everyone brace yourself. The Admiral has been hitting the sauce. This could be a bumpy ride. I think there are lawas about Drinkin' 'n' Jumpin', but, when you are the Admiral, you get to make your own laws, I suppose.
As mentioned, we have traveled a distance of
1.
to a lovely place called: Tylium Planet. Rumor has it, you can use the Tylium in a booze still. I dunno about those things. So as we come out of FTL, we are faced with the following:
-1 Fuel.
Admiral may risk 1 Raptor: Roll 1-2 → lose Raptor; 3-8 → +2 fuel.
The Admiral said he wants to risk a Raptor. Now the curious thing is, the Raptor pilot is Boomer. Boomer knows this isn't going to be easy. So she plays a P4 to make the roll easier. Heck. It makes it a slam dunk. But we will roll for the heck of it. And the roll is: 8! Wow, critical HIT! Add a 2 to that, and we have a 10. Which means we get to adjust our fuel +2! So with a travel distance of 1, we are back to the original starting point on fuel. It's like the Edgar Winter Group song. Free Ride!
End of Round Summery - Round: 2.1-Boomer
Player Locations and cards
Boomer: Press Room;7 Cards
Zarek: President's Office;6 Cards
Helo: Stranded on Caprica;4 Cards
Tigh: Weapons Control;4 Cards
Chief: Communications;4 Cards
Apollo: Hangar Deck;5 Cards
Sectors
Sector 1: - mt -
Sector 2: - mt -
Sector 3: - mt -
Sector 4: - mt -
Sector 5: - mt -
Sector 6: - mt -
Resources:
Fuel: 8
Food: 6
Morale: 10
Population: 12
Viper Reserves: 8
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 4
Raptors Destroyed: 0
Other
Nukes: 2
Jump Track: 0 Start
Distance Traveled: 1
Galactica Damage: Admiral's Quarters, Armory
Boarding Party: None.