didn't need to be said twice
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I guess even if I could get support our cylon(s) would like to keep me and my repair cards behind bars & we'd only end up wasting cards in an opposed check.
I'll spend my Purple 2 to scout the top card of the crisis deck.
I haven't seen anyone obviously spike a skill check which to me makes the person in the brig more suspect.
BSG
I so regret choosing Boomer.
I'll spend my Purple 2 to scout the top card of the crisis deck.
The scouting die roll may be modified by an SP interrupt. Everyone, please pass or play.
I should have learned my lesson with Baltar. Just because you have an extra card everyone assumes you're a cylon. I didn't even think about it. I just wanted to be a pilot and I knew we needed someone who drew blue cards.
I had a blast playing Boomer. Wasn't easy. But it was easier as the Cylons made themselves known a LOT earlier. This game has been very close to vest.
BSG
I have passes on interrupts from everyone.
Die roll: 1. Fail. You are now down to one raptor.
Boomer will get another bite of that cherry, however, courtesy of her Recon. But aside from that, this concludes her turn. As she's in the Brig, she draws no Crisis. Apollo, what would you like for your card draw this turn?
crap
BSG
End-of-turn summary:
Round 6.5 - Boomer
Locations and Hands
Apollo: Hangar Deck; 9 cards
Helo: Weapons Control; 6 cards
Zarek: FTL Control; 8 cards
Adama: Research Lab; 9 cards
Boomer: Brig; 13 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 3
Food: 4
Morale: 8
Population: 9
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 1
Boarding Party: 0
Other
Nukes: 1
Jump Track: 2 (Red)
Distance Travelled: 8
Galactica Damage: Armoury
Note: Boomer ends the turn with 13 cards, and must discard 3 cards. Boomer, when you're ready, please post your discards.
Administrative note: The Destiny Deck was exhausted on Adama's turn. I've created a new one.