BSG
I second the launch into Sector 6 and play a Max Firepower idea. Try to clear out some of those raiders.
'Beneath You'
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BSG
I second the launch into Sector 6 and play a Max Firepower idea. Try to clear out some of those raiders.
Can I use Strategic Planning to help with the dice rolls when our vipers attack?
Can I use Strategic Planning to help with the dice rolls when our vipers attack?
You can, though each SP can be applied only to a single shot.
BSG
Or should I launch into Sector 4 to take some of the heat off Apollo?
Unless that's not a space I can launch into. It's hard to tell from my copy of the rules. I'll send conditional orders to billytea.
BSG
launch tubes are in sectors 5 or 6. 5 has a basestar on it. To shoot that, you have to roll an 8. Go for 6 and help the RSV's defend civvies.
BSG
Boomer launches in Sector 6 and plays a Maximum Firepower-3. I have passes on all interrupts. Let's see how she does.
Attack 1:
4. Hit!
Attack 2:
5. Hit!
Attack 3:
8. Hit!
Attack 4:
6. Hit!
All raiders destroyed. That concludes Boomer's action. Her Crisis Card is:
Low Supplies
Skill Check (7 YG)
Possible interrupts are Investigative Committee and Scientific Research. Everyone, please pass or play.
BSG
Pass.
BSG
Wow. Way to go, Boomer! So far that's a basestar and 4 raiders on your score card.
I pass on interrupts.
BSG
Should I have an email for the latest crisis card?
Should I have an email for the latest crisis card?
You should. Sorry about that, there was an error sending. You should have it now.
Meanwhile, I have passes on interrupts from all characters, so let's start the check. Apollo, you're up first. As always, post the number of cards you play, and send me the details. If it's not yet your turn to play, you can send me COs.
Destiny:
2 cards
Apollo:
Helo:
Zarek:
Adama:
Boomer: