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BSG
Zarek has received a Presidential Pardon. All is forgiven! You have been moved to the Research Lab.
Since President Tigh is still in the Brig, he doesn't draw a Crisis card and this concludes his turn. Captain Apollo, please let me know which cards you would like to draw for your turn.
BSG
End-of-turn summary:
Round 4.1 - Tigh
Locations and Hands
Tigh: Brig; 5 card(s)
Apollo: Brig; 0 card(s)
Chief: Admiral's Quarters; 0 card(s)
Zarek: Research Lab; 4 card(s)
Helo: Brig; 7 card(s)
Starbuck: Admiral's Quarters; 2 card(s)
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 5
Morale: 9
Population: 4
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Boarding Party: 0
Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 5
Galactica Damage: None
Administrative note: Tigh's card draw exhausted the Tactics deck. I've reshuffled the discards.
BSG
I'll draw 2 yellow this time around.
Move: None. Action: I attempt to release myself for good behavior.
Reaction:
Good luck with that. Helo and me aren't done using you for target practise.
BSG
Apollo has activated the Brig. We will pause for Investigative Committee and Scientific Research interrupts. In addition, Mr Zarek, you have the option of either raising or lowering the difficulty of this check by 2. Do you wish to do so?
BSG
Administrative note: Apollo's card draw has exhausted the Piloting deck. I've reshuffled the discards.
BSG
(boggles at bt)
(calls his Goon Squad)
BOYS! KEEP HIM THERE! Yes, I know he's unhappy with Tigh's use of Radioactive (and Whimpery) Boy as a bludgeon. Hold him still.
I
USE
my Friends in Low Places to
MAKE THE DIFFICULTY HIGHER
(duh!)
BSG
Apollo plays a Yellow-5 to form an Investigative Committee. I have passes on Scientific Research from everyone. All cards will be played open into this check. Mr Zarek's
Friends in Low Places
mean this is a 9 YP check. Let's begin.
Destiny:
R1 R2
Chief:
no cards in hand
Zarek:
Helo:
Starbuck:
Tigh:
Apollo:
Running Tally:
-3. Oh dear. Apollo, looks like some of the pilots from all those vipers you sent into harm's way are holding a grudge.
Mr Zarek, it's your turn. Since there's an IC, you can post your card play directly in the thread.
BSG
Interesting tactic. He'll know how much he has to throw in - though admittedly he's only got two cards that'll do him any good and it doesn't look like he has a Y3 or a Y4 - but we'll know how much we need to throw in.
Not sure who's really got the advantage there.
BT - quick question - is it still possible to state I can help (well, hinder) a little or a lot at this stage to let others know how much each player can bring to the check? I'm last among the humans and that sort of info is useful to those before me.
Edit: Ah, of course, he can only play one card into the skill check so he's getting some use from the others. Still, I think he's made it easier for us. We just have to keep the total at 3 or less to keep him there. So, umm, we don't actually have to play any cards, any of us, because Tyrol doesn't have any and the most that Apollo is packing is a P5. Am I missing something?
BSG
If anyone decided to skip the rambling above the important message for Team Human is
play no cards.
Apollo can only play one card and he can't beat the check.
Your pilots have had their say, Apollo.