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they seem to have gotten a perk that hugely increases their HP, called Immortal. they also have next to no other stats, and even then you might very well have lost if he'd started pulling weapons earlier in the match.
Heh. Guess there can be only one, and my gal is IT! I killed that immortal! (Thankfully, he didn't use any of the heavy weapons, or it would have been lights out). Ya, I couldn't help but notice all other stats were lacking. But I felt brave with 'Fred, so I went for it.
BSG
ok waited enough.
move
weapons
action
Play blue card to repair weapons
BSG
Weapons Control is now repaired. Dr Baltar, apparently the Admiral is a bit pissed off that you're not helping with the repairs. Boomer's Crisis Card is:
Requested Resignation
Admiral's Choice
Admiral Valerii, when you're ready please post your choice.
BSG
Pradmiral Valerii sounds good to me.
BSG
Since you are cool with it, and it saves much needed cards, I'll be the Pradmiral. Option 2 please.
(I find it funny. I picked a charcter with a low chance of power. It feels like I've been Admiral a good deal of the game. Now I'm President. Crazy!)
BSG
Let's get confirmation from the incumbent first. President Baltar, this is now your choice. Do you relinquish the Presidency, or defy the Admiral?
BSG
Incidentally, for those who are interested, the order of succession for both the Admiralty and the Presidency are in the rulebook and hence publicly available. Boomer is 6th in line for the Admiralty (3rd in line in this game), and 8th in line for the Presidency (last in line in this game).
BSG
I'm sorry, I should have made myself more clear. I will gladly cede the presidency to Ms. Valerii.
BSG
Boomer is now the Pradmiral. There are no Cylon ships on the board, so we can ignore the Cylon activation. This Crisis Card does not advance the Jump Prep track. Finally, Boomer has completed her Recon mission and opted to move the Crisis Card to the bottom of the deck.
That concludes Boomer's turn. Staff Sgt Adama, I am sending you your cards. When you're ready, please post your action.
BSG
End-of-turn summary:
Round 10.1 - Boomer
Locations and Hands
Boomer: Weapons Control; 4 card(s)
Adama: Brig; 9 card(s)
Roslin: Resurrection Ship; 2 card(s)
Baltar: Brig; 9 card(s)
Apollo: Caprica; 4 card(s)
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 3
Morale: 5
Population: 1
Viper Reserves: 3
Damaged Vipers: 5
Raptors: 3
Boarding Party: 0
Other
Nukes: 0
Jump Track: 0 (Red)
Distance Travelled: 9
Galactica Damage: Armoury, Hangar Deck
Administrative note: Adama's card draw for his turn has exhausted the Leadership deck. I've reshuffled the discards.