Laga is me. Masses of kobolds are fun.
'The Message'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
We're playing a published adventure and I try not to change too much other than to patch over plot holes or possibly tweak things to work with character backstories. So no kobold hordes.
One of my friends says she might play if they're still lacking a meat shield after the character submission deadline, just so I don't end up killing them all horribly.
Cool!
When I'm a player I try to wait until everyone else had decided what they're playing so that I can make a character who will fit in well with the rest. I play a lot of clerics.
Sometimes I offer to round out the party, other times I have a character concept I really want to play. I generally end up gravitating to paladins and rogues, depending on what meshes better with the party.
I like fighters and rogues. I could never get my head around magic well enough to be a cleric et al. I think that stems from a DM who objected to my creative use of the Lower Water spell (he liked assigning useless spells to L1 magic users). I still say that since the human body is mostly water, the Lower Water spell is a perfectly acceptable attack method. There wasn't anything in the wording to say I couldn't (though this was nearly 40 years ago, so I think they've rewritten it), and the DM tried for 15 minutes to find a supportable reason why I couldn't do it. I insisted that all the bad guys who witnessed the results of the spell roll a Distraction test.
As much as I sometimes miss the feel of the old school (roll 3d6 in order, roll for 1st level hps and you get 2 randomly-determined spells in your spell book) game, I don't think I'd ever want to back to actually playing that way.
I do miss the unique characters that that method of character-gen created (point buy builds tend to look very cookie-cutter) but I certainly don't miss the wildly-varied power levels that could create within the same party.
I also like that the spell write-ups are a little more clear (though some do still leave room for creativity.)
What, you don't want to run the risk of dying of acne again?
Ah, playing the magic-user that had to fear the deadly swipe of a housecat's claws!
Especially in the days before the "death's door" mechanic where 0hp = Dead.
Does Civ VI require a Steam account to play? IIRC, Civ V did, and got rid of my copy it as soon as I saw that it required me to sign up.
Yup, still requires the Steam account. I'm willing to put up with an Evil Overlord to play the game; although, I do prefer Civ IV to any of the other iterations. I'm just not sure I can find a version that runs on Windows 10. I was too lazy to look for one and I wanted a version of Civ, NOW.