Gaming 1: You are likely to be eaten by a grue
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RftG
Next is Phase III (Settle).
omnis
passes.
Connie
plays Lost Species Ark World for 5 discards. This is a Green production world, and lets her draw 2 cards when she produces on it. She then draws 1 card for choosing this phase.
Ryan
plays Deserted Alien World for 1 discard. This card gives him +1 card draw when exploring. It also gives him +2 military for (military) Alien production and windfall worlds only, and -2 cost for (non-military) Alien production and windfall worlds.
Laga
plays Rebel Base. This is a 6-defence military world. Laga's base strength is 4, but because this is a Rebel world, she can add +4 military from Galactic Imperium. It falls to her marauding armies!
Just Phase V to go. There's one choice to be made here, by Laga. She can discard 1 card from her hand to produce a Yellow good on Damaged Alien Factory. Laga, please let me know if you wish to do so.
RftG
That was quick!
Laga
opts in. She discards 1 card and produces 1 Yellow good on Damaged Alien Factory.
omnis
produces 1 Blue good on Prosperous World. Genetics Lab lets him produce on one Green windfall world, so he also produces a Green good on Pre-Sentient Race. And Terraforming Guild lets him produce on 1 other windfall world, so he also produces a Brown good on Smuggling Lair.
Connie
produces 1 Blue good on Artist Colony and 1 Green good on Lost Species Ark World. She then draws 2 cards for doing so.
Ryan
can produce on a windfall world as he chose this phase; Mining League lets him produce on another Brown windfall world. He therefore can produce 4 Brown goods on his production and windfall worlds. He then draws 1 card for producing on Comet Zone, and 2 cards from Mining Conglomerate as he produces more Brown goods than anyone else.
And that is it for Round 11! As we come into Round 12, be advised: Connie has 10 cards in her layout, and Laga has 11. If either of them reach 12 cards, the game will end this round! In addition, there are 19 VPs remaining in the pool. If they should all be consumed, that would also bring about the end of the game this round.
Everyone, please submit your orders.
RftG
ETA: Hang on a moment, I forgot something.
RftG
Ok. The item I forgot to take into account is this: with the plays last round, Laga now has 5 developments in her layout. Connie still has 4 (as does omnis now). That means Laga has overtaken Connie, and takes the "Most Developments" goal!
RftG
End-of-round summary:
Round 11
Goals
Greatest Infrastructure - Most Developments (Connie, Laga)
Greatest Military - Most Military Strength
Galactic Status - First to play 6-cost development (omnis, Ryan)
Innovation Leader - First to have a power in each phase (Connie)
Galactic Standard of Living - First to 5 VPs (Ryan)
System Diversity - First to have a world of each colour (Laga)
omnis
Layout
Old Earth (Non-Military World)
Prosperous World (Non-Military Blue Production World) + good
Expedition Force (Development)
Terraforming Guild (6-Cost Development)
Smuggling Lair (Non-Military Brown Windfall World) + good
Genetics Lab (Development)
Pre-Sentient Race (Non-Military Green Windfall World) + good
Galactic Survey: Seti (6-Cost Development)
Cards in Hand:
4
Military Strength:
1
Victory Points:
3
Layout Value:
8
6-Cost Developments:
12
Goals:
3
Connie Neil
Layout
Ancient Race (Non-Military Green Windfall World)
Public Works (Development)
Artist Colony (Non-Military Blue Production World) + good
Investment Credits (Development)
Refugee World (Non-Military Blue Windfall World)
Galactic Renaissance (6-Cost Development)
Export Duties (Development)
Galactic Bazaar (Non-Military Blue Windfall World) + good
Empath World (Non-Military Green Windfall World)
Lost Species Ark World (Non-Military Green Production World) + good
Cards in Hand:
6
Military Strength:
-2
Victory Points:
5
Layout Value:
12
6-Cost Developments:
4
Goals:
3
Ryan
Layout
Alpha Centauri (Non-Military Brown Windfall World) + good
Comet Zone (Non-Military Brown Production World) + good
New Earth (Non-Military Brown Production World) + good
Mining League (6-Cost Development)
Mining Conglomerate (Development)
Destroyed World (Non-Military Brown Windfall World) + good
Colony Ship (Development)
Deserted Alien World (Non-Military World)
Cards in Hand:
4
Military Strength:
0
Victory Points:
19
Layout Value:
10
6-Cost Developments:
8
Goals:
6
Laga
Layout
Damaged Alien Factory (Military Yellow Production World) + good
Space Mercenaries (Development)
Former Penal Colony (Military Blue Windfall World)
Space Marines (Development)
Reptilian Uplift Race (Military Green Windfall World)
Galactic Federation (6-Cost Development)
Rebel Colony (Military World)
Mining Robots (Development)
Volcanic World (Non-Military Brown Production World) + good
Galactic Imperium (6-Cost Development)
Rebel Base (Military World)
Cards in Hand:
4
Military Strength:
4
Victory Points:
2
Layout Value:
18
6-Cost Developments:
14
Goals:
8
VP Pool: 19
Laga added 17 points to her score over the round. She is now
1 point
behind Ryan, vying for first place! 2 points separate omnis and Connie. Everyone, place your orders.
RftG
Round 12 begins. Here's everyone's choices:
omnis: Phase IV (x2) - Consume (double VPs)
Connie Neil: Phase II - Develop
Ryan: Phase IV (x2) - Consume (double VPs)
Laga: Phase II - Develop
We start with Phase II (Develop).
omnis
plays Colony Ship for 2 discards. He can discard this in a later Phase III to play a non-military, non-Alien world at no (other) cost.
Connie
plays Free Trade Association for 4 discards. This is at -2 cost, for choosing the phase and for Investment Credits. She then draws 1 card from Public Works. This 6-cost development lets her produce on a Blue windfall world in Phase V, and she can consume up to 3 Blue goods on it for 1 VP and 1 card each. Its value at game end is 2 VPs per Blue production world plus 1 VP per Blue windfall world, plus 2 VPs for a couple of specific cards. Its current value is 4 VPs.
Ryan
plays Improved Logistics for 3 discards. This card lets him play two worlds when Phase III is selected instead of one.
Laga
plays Imperium Lords (Evil Empire!) for 3 discards (-1 for choosing the phase, -2 for Galactic Federation). This card has a Phase V power. She draws 1 card per military world in her layout. At present that would mean 5 cards. Its value at game end is 2 VPs per Imperium card plus 1 VP per other military world. Its current value is 9 VPs. it also increases the value of Galactic Federation by 2 VPs.
Imperium Lords is the twelfth card in Laga's layout. The game will end this round.
RftG
Phase IV is the last phase.
omnis
chose this phase, and opted for double points. He has 3 goods. He consumes 1 on Propserous World and 2 on Old Earth for 3 VPs; doubled, he clears 6 VPs.
At round start,
Connie
had just one power to consume goods (on Public Works), and was looking at a 1 VP haul. But Free Trade Association lets her consume the two Blue goods for 2 VPs and 2 cards. Galactic Bazaar lets her discard 1 card from her hand for 1 more VP. Total haul is 4 VPs and 2 cards.
Ryan
also chose this phase, for double points. He consumes two goods on Mining League, one good on Mining Conglomerate and one good on New Earth. Total is 5 VPs and 1 card, becomes 10 VPs and 1 card.
Laga
has just the one Consume power, on Rebel Colony. She consumes 1 good for 1 VP.
And that concludes this game. Unfortunately, it's now midnight here. I'll need to wrap up the points in the morning.
RftG
Ok, let's get into the wrapup. Just before I do, the number of VP chips remaining in the pool are now -2. That ends the game too.
As usual, I'll break out the points into the different categories.
Consumption VPs
omnis: 9
Connie Neil: 9
Ryan: 29
Laga: 3
Ryan ran away with this category. He was fortunate to build a produce-and-consume engine quite early, and was able to consume for double points three times. At the other end, Laga was running a military strategy, which typically is poorly placed for consumption.
Layout Value
omnis: 9
Connie Neil: 12
Ryan: 12
Laga: 18
On the other hand, military strategies tend to lead to better layout values. High-defence military worlds are also typically high-value worlds. Her two Rebel worlds alone were worth 10 VPs.
6-Cost Developments
omnis: 12
Connie Neil: 10
Ryan: 8
Laga: 25
But Laga managed more than just a straight military play. She got Galactic Federation down relatively early, and used it to play two killer 6-cost developments. GF itself ended worth 9 VPs. So was Imperium Lords, while Galactic Imperium was worth 7.
The other players managed a good boost here too. omnis got 6 points apiece for Terraforming Guild and Galactic Survey: SETI, while Connie scored 6 for Galactic Renaissance and 4 for Free Trade Association. Ryan's 8 VPs came only from Mining League; however, this card also accounted for the bulk of his consumption.
Goals
omnis: 3
Connie Neil: 3
Ryan: 6
Laga: 8
Laga never quite made it to 6 strength and the "Greatest Military" tile. She could have done - she had Lost Alien Warship in her hand for a while, which adds +2 strength - but even with the 5 VPs from the goal, the 6-cost developments were better plays. But she did claim the "Most developments" tile. The "First" goals were fairly evenly spread.
So, Laga was the comfortable leader in three of the four point categories; but Ryan was the runaway leader in consumption. Who ended in front will it be Evil Empire or Chocolate Empire?
RftG
The closing summary:
omnis
Victory Points:
9
Layout Value:
9
6-Cost Developments:
12
Goals:
3
Total:
33
Connie Neil
Victory Points:
9
Layout Value:
12
6-Cost Developments:
10
Goals:
3
Total:
34
Ryan
Victory Points:
29
Layout Value:
12
6-Cost Developments:
8
Goals:
6
Total:
55
Laga
Victory Points:
3
Layout Value:
18
6-Cost Developments:
25
Goals:
8
Total:
54
VP Pool: -2
There was just 1 point in it, but at the end, the game's newest player held on.
Ryan wins!
At the other end too, just 1 point separated third and fourth place. Connie just held on to pip omnis.
Connie just held on to pip omnis.
I live to pip