Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
Laga is down with the production. So:
omnis
produces 1 Blue good.
Connie
produces 1 Blue good, and as she chose this phase, she also produces 1 Green good on her windfall world.
Ryan
produces 1 Brown good on Comet Zone, and then draws 1 card.
Laga
discards 1 card to produce 1 Yellow good on Damaged Alien Factory.
And that concludes Round 3. Everyone, please send me your choice of Action card for Round 4.
RftG
End-of-round summary:
Round 3
Goals
Greatest Infrastructure - Most Developments
Greatest Military - Most Military Strength
Galactic Status - First to play 6-cost development
Innovation Leader - First to have a power in each phase
Galactic Standard of Living - First to 5 VPs
System Diversity - First to have a world of each colour
omnis
Layout
Old Earth (Non-Military World)
Prosperous World (Non-Military Blue Production World) + good
Expedition Force (Development)
Cards in Hand:
3
Military Strength:
1
Victory Points:
0
Layout Value:
5
6-Cost Developments:
0
Goals:
0
Connie Neil
Layout
Ancient Race (Non-Military Green Windfall World) + good
Public Works (Development)
Artist Colony (Non-Military Blue Production World) + good
Cards in Hand:
3
Military Strength:
0
Victory Points:
1
Layout Value:
3
6-Cost Developments:
0
Goals:
0
Ryan
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Comet Zone (Non-Military Brown Production World) + good
Colony Ship (Development)
Cards in Hand:
6
Military Strength:
0
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
Goals:
0
Laga
Layout
Damaged Alien Factory (Military Yellow Production World) + good
Space Mercenaries (Development)
Former Penal Colony (Military Blue Windfall World) + good
Space Marines (Development)
Cards in Hand:
1
Military Strength:
4
Victory Points:
0
Layout Value:
4
6-Cost Developments:
0
Goals:
0
VP Pool: 47
Leaving the game aside for a moment, I came across a site that reviewed the AD&D sourcebook, Deities and Demigods. In a decidedly NSFW fashion. I present their thoughts on the Egyptian goddess Bast without comment: [link]
(I had this book when I was a teenager, but gave it away to my brother, who passed it on from there. A great shame, as I had the first print, including the Cthulhu and Melnibone pantheons. They were absent from future printings, due to copyright issues.)
I think they played Munchkin and it didn't go over very well. But if they start having 2 games at once there maybe at least 3 people who want to play. I'll ask next week.
Munchkin is a game that can ruin friendships. Everyone has to be in the right mindset for it to work well, IMO.
ETA: That commentary is hilarious (and definitely NSFW), BT.
Everyone has to be in the right mindset for it to work well, IMO.
I've only ever played it with gamer geeks and historical recreationists, so that may be the default mindset. It may indeed not be the right game for civilians.
Chronology is fun, if you've got history nerds. It's a game of figuring out where certain historical events take place on a time line.
RftG
I have everyone's choices.
omnis: Phase IV ($) - Consume (Trade)
Connie Neil: Phase IV ($) - Consume (Trade)
Ryan: Phase III - Settle
Laga: Phase IV ($) - Consume (Trade)
Ryan is the odd person out, choosing Phase III. (He's also shorter than the rest of you. Though last night he learned that he's taller than Homo habilis.) Everyone else is set to trade.
Phase III is quite simple, really.
Ryan
plays New Earth by discarding Colony Ship. This is a Brown production world that can consume 1 good for 1 VP and 1 card. It normally costs 5 discards, but Colony Ship allows it to be played for free. He then draws 1 card for choosing this phase.
Everyone else passes.
RftG
Phase IV:
omnis
trades his Blue good for 3 cards. Old Earth gives him +1.
Connie
trades her Green good for 4 cards, and consumes the Blue good on Public Works for 1 VP.
Ryan
didn't choose this phase, so no trading. He consumes his Brown good on the just-played New Earth, for 1 VP and 1 card.
Laga
trades her Yellow good for 5 cards. She has no Consume powers, so the Blue good remains where it is.
Cards are going out. That concludes Round 4. Everyone, please send me your choice of Action card for Round 5.
RftG
End-of-round summary:
Round 4
Goals
Greatest Infrastructure - Most Developments
Greatest Military - Most Military Strength
Galactic Status - First to play 6-cost development
Innovation Leader - First to have a power in each phase
Galactic Standard of Living - First to 5 VPs
System Diversity - First to have a world of each colour
omnis
Layout
Old Earth (Non-Military World)
Prosperous World (Non-Military Blue Production World)
Expedition Force (Development)
Cards in Hand:
6
Military Strength:
1
Victory Points:
0
Layout Value:
5
6-Cost Developments:
0
Goals:
0
Connie Neil
Layout
Ancient Race (Non-Military Green Windfall World)
Public Works (Development)
Artist Colony (Non-Military Blue Production World)
Cards in Hand:
7
Military Strength:
0
Victory Points:
2
Layout Value:
3
6-Cost Developments:
0
Goals:
0
Ryan
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Comet Zone (Non-Military Brown Production World)
New Earth (Non-Military Brown Production World)
Cards in Hand:
7
Military Strength:
0
Victory Points:
1
Layout Value:
5
6-Cost Developments:
0
Goals:
0
Laga
Layout
Damaged Alien Factory (Military Yellow Production World)
Space Mercenaries (Development)
Former Penal Colony (Military Blue Windfall World) + good
Space Marines (Development)
Cards in Hand:
6
Military Strength:
4
Victory Points:
0
Layout Value:
4
6-Cost Developments:
0
Goals:
0
VP Pool: 45
RftG
Orders are in, and with everyone carded up, it's time to build the layouts.
omnis: Phase II - Develop
Connie Neil: Phase II - Develop
Ryan: Phase II - Develop
Laga: Phase III - Settle
Phase II is first. everyone who chose it gets -1 cost.
omnis
plays Terraforming Guild for 5 discards (i.e. the rest of his hand). This 6-cost development gives him 1 card whenever he settles a world, and he can produce on one windfall world in Phase V. At game end it's worth 2 VPs per windfall world, plus 2 VPs per Terraforming card (including itself). It's currently worth 2 VPs (for itself).
Connie
plays Investment Credits for 0 discards. This gives her -1 cost on any future developments. She then draws 1 card from Public Works.
Ryan
plays Mining League for 5 discards (leaving 1 card in hand). This 6-cost development can consume 2 Brown goods for 3 VPs, and lets him produce on one Brown windfall world in Phase V. (He has one such world, Alpha Centauri.) Its value at game end is 2 VPs per Brown production world plus 1 VP per Brown windfall world; and another 2 VPs each for Mining Robots and/or Mining Conglomerate. Its current value is 5 VPs.
Laga
passes on developing.