Dawn: You're not fleeing. You're... moving at a brisk pace. Buffy: Quaintly referred to in some cultures as the Big Scaredy Run Away.

'Touched'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Nov 09, 2015 2:34:18 am PST #24792 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

On the whole, this was quite a low-scoring game. From my perspective, cards never seemed to wind up where they would be most valuable. Alas, it happens sometimes.

Connie managed some significant consumption in this game, total of 11 points. She only used two Consume powers, but they each gave a bonus card, so there's good incentive to use them.

Consumption VPs
Connie Neil: 11
chrismg: 3
Laga: 5

Layout value favoured chrismg. After all, he played 12 cards, the others managed no more than 9. Most of them were cheap though, until Terraformed World in the last round.

Layout Value
Connie Neil: 8
chrismg: 18
Laga: 10

His only 6-cost development, Free Trade Association, was only worth 1 point. To him. It would've been 10 points to Laga. She did play Galactic Federation. Since that gives points for every development, that's generally a decent play for anyone. Connie had two cards here, Mining League and Galactic Survey: SETI, and leads in this category too.

6-Cost Developments
Connie Neil: 7
chrismg: 1
Laga: 6

Connie led in two categories, chrismg in one. Laga finished in second place in each category, for the most balanced strategy.


billytea - Nov 09, 2015 2:41:55 am PST #24793 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

And the totals are:

Connie Neil
Victory Points: 11
Layout Value: 8
6-Cost Developments: 7
Total: 26

chrismg
Victory Points: 3
Layout Value: 18
6-Cost Developments: 1
Total: 22

Laga
Victory Points: 5
Layout Value: 10
6-Cost Developments: 6
Total: 21

Congratulations to Connie, our winner! With everyone somewhat constrained in layout values, her edge in consumption carries the day. chrismg managed to edge in front of Laga in the final round, with his play of Terraformed World. He ended with bonuses or discounts in every phase but Explore, and was unlucky not to find better card to play with them. (Perhaps an Explore bonus would've helped with that.)

Only one point behind was Laga, who performed credibly in every category, but possibly just ran out of time.


Connie Neil - Nov 09, 2015 5:37:54 am PST #24794 of 26133
brillig

Yeehah!


Laga - Nov 09, 2015 7:43:29 am PST #24795 of 26133
You should know I'm a big deal in the Resistance.

A very good game. Thanks billytea for GMing!

Well played, Connie.


chrismg - Nov 10, 2015 5:01:04 am PST #24796 of 26133
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

Great game guys. Congrats, Connie!

I feel like, even though I managed to keep the cards flowing, I never managed to get them working together. Connie did that with the Blue production worlds and FTA and that put her out in front.


Connie Neil - Nov 10, 2015 5:36:10 am PST #24797 of 26133
brillig

Last game, I noticed that production got VPs quickly, so I focused on that.


Laga - Nov 11, 2015 5:30:39 am PST #24798 of 26133
You should know I'm a big deal in the Resistance.

I feel like I got lucky with blue but did not focus on endgame soon enough. Connie really played well.


billytea - Nov 15, 2015 2:07:08 pm PST #24799 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Weekend gaming report. I played two games of Race for the Galaxy with Ryan yesterday. He's a bit young for it, so we play with open hands; but with that caveat, he really has quite a good grasp on the mechanics, and how the cards interact. (And it also means that I get questions over breakfast like "Daddy, do you think Psi-Crystal World is a good card?" For the record, yes; yes I do.)

Even if the game is a bit complex at times, I've found it's a good one for a six-year old. Because there's limited interaction, and because one's layout never goes backwards, he can feel good about the layout he's built whether or not it actually wins. Much better than Monopoly, which ended in tears as he had to start removing hard-won houses from his properties to pay his debts.

We've gradually added game elements over time, so he could get used to them, and now we play with all three expansions. That adds scoring options compared to the base game, notably goals and prestige points. That'll be important here.

So, our two games. In the first game, I won by 103 to 51. My starting world was Alien Research Team, from the third expansion. This card gives -1 cost to play non-military Alien worlds, and allows you to play Alien military worlds as non-military - the only card in the entire game that does so. It also lets you consume an Alien good for a prestige point. I wound up with nine Alien cards in my layout, including two 6-cost developments that both gave bonus points for the number of Alien cards in your layout. (One of them was from the base game, Alien Tech Institute.) Those two cards alone were worth 39 points.

In the next game, he was the one with Alien Research Team. (I think mine was Ancient Race.) I built a strong layout, no complaints at all, and racked up 79 points. But Ryan just gunned it. He pulled Settle discounts and Explore bonuses, had prestige coming in from multiple directions, by game end he could trade Blue goods for 7 cards a pop, and he claimed most of the goals. Oh, and to cap it off, played a bunch of Alien worlds too. He claimed victory with 96 points.

This will do nothing to put him off the game.


Laga - Nov 17, 2015 4:49:46 am PST #24800 of 26133
You should know I'm a big deal in the Resistance.

that is so cool!


billytea - Nov 19, 2015 12:39:58 am PST #24801 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Right! Let's start putting together the next game of Race for the Galaxy. Who's in? I figure same rules, same cards.

I will describe the next game element that we can add, though I recommend we play again with the existing rules unless everyone feels comfortable with them. The next element is goals, which are a way to score bonus points.

When we use goals, we will randomly draw some tiles before the game starts. They come in two sizes and can be seen here: [link] We draw four of the small tiles. Each of them describes some condition to be met. (For instance, score 5 victory points in chips, or get a power in every phase (including Consume-Trade). Whichever player achieves that condition first gets the tile and 3 points. (If two or more players achieve the condition at the same time, they all get the 3 points.)

We draw two of the big tiles. They go to whichever player has the most of some element, and has reached some threshold - for instance, the most production worlds (with at least 4), or the highest military strength (with at least 6). These tiles are worth 5 points. The leader can change during the game, in which case the tile changes hands too. (If two people become leaders in thata element at the same time, they each get 3 points until someone pulls in front. If someone catches up to but doesn't pass the leader, they get 3 points and the leader keeps the 5 points.)

Goals offer another way to score points, and therefore are another thing to think about when playing. I therefore suggest that you make sure you're comfortable with the base game before we add them.

Back to the original question - who would like to be in this game? Reply here or by email.