Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
End-of-round summary:
Round 1
chrismg
Layout
Epsilon Eridani (Non-Military World)
Public Works (Development)
Rebel Fuel Cache (Military Brown Windfall World) + good
Cards in Hand:
2
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
omnis
Layout
Alpha Centauri (Non-Military Brown Windfall World) + good
Expedition Force (Development)
Comet Zone (Non-Military Brown Production World)
Cards in Hand:
0
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
Laga
Layout
New Sparta (Military World)
New Military Tactics (Development)
Former Penal Colony (Military Blue Windfall World) + good
Cards in Hand:
2
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
Connie Neil
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Spice World (Non-Military Blue Production World)
Cards in Hand:
2
Victory Points:
0
Layout Value:
2
6-Cost Developments:
0
VP Pool: 48
RftG
Round 2 is set to go, with the following choices:
chrismg: Phase IV ($) - Consume (Trade)
omnis: Phase IV ($) - Consume (Trade)
Laga: Phase I (+5) - Explore (draw +5 cards)
Connie Neil: Phase V - Produce
We have the mirror image of the first round. We will resolve Phases I, IV and V, while Phases II and III get a rest.
Phase I is first. chrismg and Connie will look at 2 cards and keep 1, the default draw. omnis gets to look at an extra card, courtesy of Expedition Force; he looks at 3 cards and keeps 1. Laga chose this Phase, and opted to look at 5 extra cards for a total of 7. She still keeps 1. Cards are going out now.
RftG
did everybody have a way steep learning curve the first few rounds?
RftG
If billy hadn't walked me through things I'd have been utterly lost.
I had a way steep learning curve with RtfG IRL. So much so that I put it away for a few months, before trying it again and realizing I love it.
Yes. Read the manual. Wait a day. Read it again. And keep the turn guide card handy. Above all, learn from BT. I'm still learning things about the game.
I swear I read the manual but yes BT is really dragging me along.
Last game I was able to make suggestions and BT kindly said, "Sorry, that won't work because of X. You can try Y."
RftG
I am of course always here to help. Meanwhile, everyone has chosen which card to keep. Next is Phase IV.
Laga
has no Consume powers and
Connie
has no trade goods, so they don't participate.
chrismg
and
omnis
both chose to trade a good, and both have a Brown good to trade. They draw 3 cards each.
Phase V is last.
chrismg
and
Laga
have no production worlds.
omnis
produces a Brown good on Comet Zone, and also draws a card for doing so.
Connie,
who chose this phase, produces on her two Blue worlds.
That concludes Round 2. It's time to choose Action cards for Round 3. Everyone, please let me know what you choose.
RftG
End-of-round summary:
Round 2
chrismg
Layout
Epsilon Eridani (Non-Military World)
Public Works (Development)
Rebel Fuel Cache (Military Brown Windfall World)
Cards in Hand:
6
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
omnis
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Expedition Force (Development)
Comet Zone (Non-Military Brown Production World) + good
Cards in Hand:
5
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
Laga
Layout
New Sparta (Military World)
New Military Tactics (Development)
Former Penal Colony (Military Blue Windfall World) + good
Cards in Hand:
3
Victory Points:
0
Layout Value:
3
6-Cost Developments:
0
Connie Neil
Layout
Earth's Lost Colony (Non-Military Blue Production World) + good
Spice World (Non-Military Blue Production World) + good
Cards in Hand:
3
Victory Points:
0
Layout Value:
2
6-Cost Developments:
0
VP Pool: 48